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177 lines
9.7 KiB
C
177 lines
9.7 KiB
C
#ifndef OBJECTS_OBJECT_GLA_H
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#define OBJECTS_OBJECT_GLA_H 1
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#include "align_asset_macro.h"
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#define dgGerudoPurpleRunningAwayCutsceneAnim "__OTR__objects/object_gla/gGerudoPurpleRunningAwayCutsceneAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleRunningAwayCutsceneAnim[] = dgGerudoPurpleRunningAwayCutsceneAnim;
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#define dgGerudoPurpleGreatBayCutsceneAnim "__OTR__objects/object_gla/gGerudoPurpleGreatBayCutsceneAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleGreatBayCutsceneAnim[] = dgGerudoPurpleGreatBayCutsceneAnim;
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#define dgGerudoPurpleHorizontalSlashAnim "__OTR__objects/object_gla/gGerudoPurpleHorizontalSlashAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleHorizontalSlashAnim[] = dgGerudoPurpleHorizontalSlashAnim;
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#define dgGerudoPurpleSlashToStandingAnim "__OTR__objects/object_gla/gGerudoPurpleSlashToStandingAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleSlashToStandingAnim[] = dgGerudoPurpleSlashToStandingAnim;
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#define dgGerudoPurpleFallingToGroundAnim "__OTR__objects/object_gla/gGerudoPurpleFallingToGroundAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleFallingToGroundAnim[] = dgGerudoPurpleFallingToGroundAnim;
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#define dgGerudoPurpleStandingToCrouchAnim "__OTR__objects/object_gla/gGerudoPurpleStandingToCrouchAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleStandingToCrouchAnim[] = dgGerudoPurpleStandingToCrouchAnim;
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#define dgGerudoPurpleCrouchingLookAroundAnim "__OTR__objects/object_gla/gGerudoPurpleCrouchingLookAroundAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleCrouchingLookAroundAnim[] = dgGerudoPurpleCrouchingLookAroundAnim;
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#define dgGerudoPurpleTorsoDL "__OTR__objects/object_gla/gGerudoPurpleTorsoDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleTorsoDL[] = dgGerudoPurpleTorsoDL;
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#define dgGerudoPurpleLeftUpperArmDL "__OTR__objects/object_gla/gGerudoPurpleLeftUpperArmDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleLeftUpperArmDL[] = dgGerudoPurpleLeftUpperArmDL;
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#define dgGerudoPurpleLeftForearmDL "__OTR__objects/object_gla/gGerudoPurpleLeftForearmDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleLeftForearmDL[] = dgGerudoPurpleLeftForearmDL;
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#define dgGerudoPurpleRightUpperArmDL "__OTR__objects/object_gla/gGerudoPurpleRightUpperArmDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleRightUpperArmDL[] = dgGerudoPurpleRightUpperArmDL;
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#define dgGerudoPurpleRightForearmDL "__OTR__objects/object_gla/gGerudoPurpleRightForearmDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleRightForearmDL[] = dgGerudoPurpleRightForearmDL;
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#define dgGerudoPurpleWaistDL "__OTR__objects/object_gla/gGerudoPurpleWaistDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleWaistDL[] = dgGerudoPurpleWaistDL;
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#define dgGerudoPurpleRightThighDL "__OTR__objects/object_gla/gGerudoPurpleRightThighDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleRightThighDL[] = dgGerudoPurpleRightThighDL;
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#define dgGerudoPurpleRightShinDL "__OTR__objects/object_gla/gGerudoPurpleRightShinDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleRightShinDL[] = dgGerudoPurpleRightShinDL;
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#define dgGerudoPurpleLeftThighDL "__OTR__objects/object_gla/gGerudoPurpleLeftThighDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleLeftThighDL[] = dgGerudoPurpleLeftThighDL;
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#define dgGerudoPurpleLeftShinDL "__OTR__objects/object_gla/gGerudoPurpleLeftShinDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleLeftShinDL[] = dgGerudoPurpleLeftShinDL;
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#define dgGerudoPurple1TLUT "__OTR__objects/object_gla/gGerudoPurple1TLUT"
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static const ALIGN_ASSET(2) char gGerudoPurple1TLUT[] = dgGerudoPurple1TLUT;
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#define dgGerudoPurpleSkinShadowTex "__OTR__objects/object_gla/gGerudoPurpleSkinShadowTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleSkinShadowTex[] = dgGerudoPurpleSkinShadowTex;
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#define dgGerudoPurpleDarkFabricTex "__OTR__objects/object_gla/gGerudoPurpleDarkFabricTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleDarkFabricTex[] = dgGerudoPurpleDarkFabricTex;
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#define dgGerudoPurpleNavelTex "__OTR__objects/object_gla/gGerudoPurpleNavelTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleNavelTex[] = dgGerudoPurpleNavelTex;
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#define dgGerudoPurpleChestJewelTex "__OTR__objects/object_gla/gGerudoPurpleChestJewelTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleChestJewelTex[] = dgGerudoPurpleChestJewelTex;
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#define dgGerudoPurpleFabricFoldTex "__OTR__objects/object_gla/gGerudoPurpleFabricFoldTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleFabricFoldTex[] = dgGerudoPurpleFabricFoldTex;
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#define dgGerudoPurple2TLUT "__OTR__objects/object_gla/gGerudoPurple2TLUT"
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static const ALIGN_ASSET(2) char gGerudoPurple2TLUT[] = dgGerudoPurple2TLUT;
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#define dgGerudoPurpleSkinEdgeTex "__OTR__objects/object_gla/gGerudoPurpleSkinEdgeTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleSkinEdgeTex[] = dgGerudoPurpleSkinEdgeTex;
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#define dgGerudoPurpleEarTex "__OTR__objects/object_gla/gGerudoPurpleEarTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleEarTex[] = dgGerudoPurpleEarTex;
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#define dgGerudoPurpleEyeOpenTex "__OTR__objects/object_gla/gGerudoPurpleEyeOpenTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleEyeOpenTex[] = dgGerudoPurpleEyeOpenTex;
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#define dgGerudoPurpleGlaiveGuardTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveGuardTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleGlaiveGuardTex[] = dgGerudoPurpleGlaiveGuardTex;
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#define dgGerudoPurpleGlaiveBladeFabricPatternTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveBladeFabricPatternTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleGlaiveBladeFabricPatternTex[] = dgGerudoPurpleGlaiveBladeFabricPatternTex;
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#define dgGerudoPurpleShoeUpperTex "__OTR__objects/object_gla/gGerudoPurpleShoeUpperTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleShoeUpperTex[] = dgGerudoPurpleShoeUpperTex;
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#define dgGerudoPurpleGlaiveHaftShoeSoleTex "__OTR__objects/object_gla/gGerudoPurpleGlaiveHaftShoeSoleTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleGlaiveHaftShoeSoleTex[] = dgGerudoPurpleGlaiveHaftShoeSoleTex;
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#define dgGerudoPurpleEyeHalfTex "__OTR__objects/object_gla/gGerudoPurpleEyeHalfTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleEyeHalfTex[] = dgGerudoPurpleEyeHalfTex;
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#define dgGerudoPurpleMetalTex "__OTR__objects/object_gla/gGerudoPurpleMetalTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleMetalTex[] = dgGerudoPurpleMetalTex;
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#define dgGerudoPurpleHairTex "__OTR__objects/object_gla/gGerudoPurpleHairTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleHairTex[] = dgGerudoPurpleHairTex;
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#define dgGerudoPurpleLipsFingersTex "__OTR__objects/object_gla/gGerudoPurpleLipsFingersTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleLipsFingersTex[] = dgGerudoPurpleLipsFingersTex;
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#define dgGerudoPurpleEyeClosedTex "__OTR__objects/object_gla/gGerudoPurpleEyeClosedTex"
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static const ALIGN_ASSET(2) char gGerudoPurpleEyeClosedTex[] = dgGerudoPurpleEyeClosedTex;
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#define dgGerudoPurpleRightHandDL "__OTR__objects/object_gla/gGerudoPurpleRightHandDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleRightHandDL[] = dgGerudoPurpleRightHandDL;
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#define dgGerudoPurpleGlaiveDL "__OTR__objects/object_gla/gGerudoPurpleGlaiveDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleGlaiveDL[] = dgGerudoPurpleGlaiveDL;
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#define dgGerudoPurpleLeftHandDL "__OTR__objects/object_gla/gGerudoPurpleLeftHandDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleLeftHandDL[] = dgGerudoPurpleLeftHandDL;
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#define dgGerudoPurpleLeftFootDL "__OTR__objects/object_gla/gGerudoPurpleLeftFootDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleLeftFootDL[] = dgGerudoPurpleLeftFootDL;
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#define dgGerudoPurpleRightFootDL "__OTR__objects/object_gla/gGerudoPurpleRightFootDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleRightFootDL[] = dgGerudoPurpleRightFootDL;
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#define dgGerudoPurpleVeilDL "__OTR__objects/object_gla/gGerudoPurpleVeilDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleVeilDL[] = dgGerudoPurpleVeilDL;
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#define dgGerudoPurplePonytailDL "__OTR__objects/object_gla/gGerudoPurplePonytailDL"
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static const ALIGN_ASSET(2) char gGerudoPurplePonytailDL[] = dgGerudoPurplePonytailDL;
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#define dgGerudoPurpleHeadDL "__OTR__objects/object_gla/gGerudoPurpleHeadDL"
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static const ALIGN_ASSET(2) char gGerudoPurpleHeadDL[] = dgGerudoPurpleHeadDL;
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#define dgGerudoPurpleSkel "__OTR__objects/object_gla/gGerudoPurpleSkel"
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static const ALIGN_ASSET(2) char gGerudoPurpleSkel[] = dgGerudoPurpleSkel;
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#define dgGerudoPurpleChargingAnim "__OTR__objects/object_gla/gGerudoPurpleChargingAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleChargingAnim[] = dgGerudoPurpleChargingAnim;
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#define dgGerudoPurpleLookingAboutAnim "__OTR__objects/object_gla/gGerudoPurpleLookingAboutAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleLookingAboutAnim[] = dgGerudoPurpleLookingAboutAnim;
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#define dgGerudoPurpleWalkingAnim "__OTR__objects/object_gla/gGerudoPurpleWalkingAnim"
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static const ALIGN_ASSET(2) char gGerudoPurpleWalkingAnim[] = dgGerudoPurpleWalkingAnim;
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typedef enum GerudoPurpleLimb {
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/* 0x00 */ GERUDO_PURPLE_LIMB_NONE,
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/* 0x01 */ GERUDO_PURPLE_ROOT_LIMB,
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/* 0x02 */ GERUDO_PURPLE_TORSO_LIMB,
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/* 0x03 */ GERUDO_PURPLE_NECK_LIMB,
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/* 0x04 */ GERUDO_PURPLE_PONYTAIL_LIMB,
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/* 0x05 */ GERUDO_PURPLE_VEIL_LIMB,
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/* 0x06 */ GERUDO_PURPLE_HEAD_LIMB,
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/* 0x07 */ GERUDO_PURPLE_RIGHT_UPPER_ARM_LIMB,
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/* 0x08 */ GERUDO_PURPLE_RIGHT_FOREARM_LIMB,
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/* 0x09 */ GERUDO_PURPLE_RIGHT_WRIST_LIMB,
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/* 0x0A */ GERUDO_PURPLE_RIGHT_HAND_LIMB,
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/* 0x0B */ GERUDO_PURPLE_GLAIVE_LIMB,
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/* 0x0C */ GERUDO_PURPLE_LEFT_UPPER_ARM_LIMB,
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/* 0x0D */ GERUDO_PURPLE_LEFT_FOREARM_LIMB,
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/* 0x0E */ GERUDO_PURPLE_LEFT_HAND_LIMB,
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/* 0x0F */ GERUDO_PURPLE_LEFT_THIGH_LIMB,
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/* 0x10 */ GERUDO_PURPLE_LEFT_SHIN_LIMB,
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/* 0x11 */ GERUDO_PURPLE_LEFT_FOOT_LIMB,
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/* 0x12 */ GERUDO_PURPLE_RIGHT_THIGH_LIMB,
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/* 0x13 */ GERUDO_PURPLE_RIGHT_SHIN_LIMB,
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/* 0x14 */ GERUDO_PURPLE_RIGHT_FOOT_LIMB,
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/* 0x15 */ GERUDO_PURPLE_WAIST_LIMB,
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/* 0x16 */ GERUDO_PURPLE_LIMB_MAX
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} GerudoPurpleLimb;
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#endif // OBJECTS_OBJECT_GLA_H
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