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155 lines
6.7 KiB
C
155 lines
6.7 KiB
C
#ifndef OBJECTS_OBJECT_FR_H
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#define OBJECTS_OBJECT_FR_H 1
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#include "align_asset_macro.h"
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#define dgFrogJumpAnim "__OTR__objects/object_fr/gFrogJumpAnim"
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static const ALIGN_ASSET(2) char gFrogJumpAnim[] = dgFrogJumpAnim;
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#define dgFrogDanceAnim "__OTR__objects/object_fr/gFrogDanceAnim"
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static const ALIGN_ASSET(2) char gFrogDanceAnim[] = dgFrogDanceAnim;
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#define dgFrogIdleAnim "__OTR__objects/object_fr/gFrogIdleAnim"
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static const ALIGN_ASSET(2) char gFrogIdleAnim[] = dgFrogIdleAnim;
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#define dgFrogLimbPatternTex "__OTR__objects/object_fr/gFrogLimbPatternTex"
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static const ALIGN_ASSET(2) char gFrogLimbPatternTex[] = dgFrogLimbPatternTex;
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#define dgFrogQuestionMarkTex "__OTR__objects/object_fr/gFrogQuestionMarkTex"
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static const ALIGN_ASSET(2) char gFrogQuestionMarkTex[] = dgFrogQuestionMarkTex;
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#define dgFrogNostrilTex "__OTR__objects/object_fr/gFrogNostrilTex"
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static const ALIGN_ASSET(2) char gFrogNostrilTex[] = dgFrogNostrilTex;
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#define dgFrogLowerInnerMouthTex "__OTR__objects/object_fr/gFrogLowerInnerMouthTex"
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static const ALIGN_ASSET(2) char gFrogLowerInnerMouthTex[] = dgFrogLowerInnerMouthTex;
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#define dgFrogUpperInnerMouthTex "__OTR__objects/object_fr/gFrogUpperInnerMouthTex"
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static const ALIGN_ASSET(2) char gFrogUpperInnerMouthTex[] = dgFrogUpperInnerMouthTex;
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#define dgFrogSkinTex "__OTR__objects/object_fr/gFrogSkinTex"
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static const ALIGN_ASSET(2) char gFrogSkinTex[] = dgFrogSkinTex;
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#define dgFrogUpperBodyPatternTex "__OTR__objects/object_fr/gFrogUpperBodyPatternTex"
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static const ALIGN_ASSET(2) char gFrogUpperBodyPatternTex[] = dgFrogUpperBodyPatternTex;
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#define dgFrogLowerBodyPatternTex "__OTR__objects/object_fr/gFrogLowerBodyPatternTex"
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static const ALIGN_ASSET(2) char gFrogLowerBodyPatternTex[] = dgFrogLowerBodyPatternTex;
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#define dgFrogIrisOpenTex "__OTR__objects/object_fr/gFrogIrisOpenTex"
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static const ALIGN_ASSET(2) char gFrogIrisOpenTex[] = dgFrogIrisOpenTex;
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#define dgFrogIrisClosedTex "__OTR__objects/object_fr/gFrogIrisClosedTex"
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static const ALIGN_ASSET(2) char gFrogIrisClosedTex[] = dgFrogIrisClosedTex;
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#define dgFrogEyeTex "__OTR__objects/object_fr/gFrogEyeTex"
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static const ALIGN_ASSET(2) char gFrogEyeTex[] = dgFrogEyeTex;
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#define dgFrogHandAndToeTex "__OTR__objects/object_fr/gFrogHandAndToeTex"
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static const ALIGN_ASSET(2) char gFrogHandAndToeTex[] = dgFrogHandAndToeTex;
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#define dgFrogRightEyeDL "__OTR__objects/object_fr/gFrogRightEyeDL"
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static const ALIGN_ASSET(2) char gFrogRightEyeDL[] = dgFrogRightEyeDL;
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#define dgFrogLeftEyeDL "__OTR__objects/object_fr/gFrogLeftEyeDL"
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static const ALIGN_ASSET(2) char gFrogLeftEyeDL[] = dgFrogLeftEyeDL;
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#define dgFrogHeadDL "__OTR__objects/object_fr/gFrogHeadDL"
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static const ALIGN_ASSET(2) char gFrogHeadDL[] = dgFrogHeadDL;
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#define dgFrogRightIrisDL "__OTR__objects/object_fr/gFrogRightIrisDL"
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static const ALIGN_ASSET(2) char gFrogRightIrisDL[] = dgFrogRightIrisDL;
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#define dgFrogLeftIrisDL "__OTR__objects/object_fr/gFrogLeftIrisDL"
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static const ALIGN_ASSET(2) char gFrogLeftIrisDL[] = dgFrogLeftIrisDL;
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#define dgFrogJawDL "__OTR__objects/object_fr/gFrogJawDL"
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static const ALIGN_ASSET(2) char gFrogJawDL[] = dgFrogJawDL;
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#define dgFrogUpperBodyDL "__OTR__objects/object_fr/gFrogUpperBodyDL"
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static const ALIGN_ASSET(2) char gFrogUpperBodyDL[] = dgFrogUpperBodyDL;
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#define dgFrogLeftForearmDL "__OTR__objects/object_fr/gFrogLeftForearmDL"
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static const ALIGN_ASSET(2) char gFrogLeftForearmDL[] = dgFrogLeftForearmDL;
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#define dgFrogLeftHandDL "__OTR__objects/object_fr/gFrogLeftHandDL"
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static const ALIGN_ASSET(2) char gFrogLeftHandDL[] = dgFrogLeftHandDL;
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#define dgFrogLeftUpperArmDL "__OTR__objects/object_fr/gFrogLeftUpperArmDL"
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static const ALIGN_ASSET(2) char gFrogLeftUpperArmDL[] = dgFrogLeftUpperArmDL;
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#define dgFrogRightForearmDL "__OTR__objects/object_fr/gFrogRightForearmDL"
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static const ALIGN_ASSET(2) char gFrogRightForearmDL[] = dgFrogRightForearmDL;
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#define dgFrogRightHandDL "__OTR__objects/object_fr/gFrogRightHandDL"
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static const ALIGN_ASSET(2) char gFrogRightHandDL[] = dgFrogRightHandDL;
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#define dgFrogRightUpperArmDL "__OTR__objects/object_fr/gFrogRightUpperArmDL"
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static const ALIGN_ASSET(2) char gFrogRightUpperArmDL[] = dgFrogRightUpperArmDL;
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#define dgFrogLowerBodyDL "__OTR__objects/object_fr/gFrogLowerBodyDL"
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static const ALIGN_ASSET(2) char gFrogLowerBodyDL[] = dgFrogLowerBodyDL;
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#define dgFrogRightHeelDL "__OTR__objects/object_fr/gFrogRightHeelDL"
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static const ALIGN_ASSET(2) char gFrogRightHeelDL[] = dgFrogRightHeelDL;
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#define dgFrogRightToeDL "__OTR__objects/object_fr/gFrogRightToeDL"
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static const ALIGN_ASSET(2) char gFrogRightToeDL[] = dgFrogRightToeDL;
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#define dgFrogRightShinDL "__OTR__objects/object_fr/gFrogRightShinDL"
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static const ALIGN_ASSET(2) char gFrogRightShinDL[] = dgFrogRightShinDL;
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#define dgFrogRightThighDL "__OTR__objects/object_fr/gFrogRightThighDL"
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static const ALIGN_ASSET(2) char gFrogRightThighDL[] = dgFrogRightThighDL;
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#define dgFrogLeftHeelDL "__OTR__objects/object_fr/gFrogLeftHeelDL"
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static const ALIGN_ASSET(2) char gFrogLeftHeelDL[] = dgFrogLeftHeelDL;
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#define dgFrogLeftToeDL "__OTR__objects/object_fr/gFrogLeftToeDL"
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static const ALIGN_ASSET(2) char gFrogLeftToeDL[] = dgFrogLeftToeDL;
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#define dgFrogLeftShinDL "__OTR__objects/object_fr/gFrogLeftShinDL"
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static const ALIGN_ASSET(2) char gFrogLeftShinDL[] = dgFrogLeftShinDL;
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#define dgFrogLeftThighDL "__OTR__objects/object_fr/gFrogLeftThighDL"
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static const ALIGN_ASSET(2) char gFrogLeftThighDL[] = dgFrogLeftThighDL;
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#define dgFrogDustMaterialDL "__OTR__objects/object_fr/gFrogDustMaterialDL"
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static const ALIGN_ASSET(2) char gFrogDustMaterialDL[] = dgFrogDustMaterialDL;
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#define dgFrogDustModelDL "__OTR__objects/object_fr/gFrogDustModelDL"
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static const ALIGN_ASSET(2) char gFrogDustModelDL[] = dgFrogDustModelDL;
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#define dgFrogSkel "__OTR__objects/object_fr/gFrogSkel"
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static const ALIGN_ASSET(2) char gFrogSkel[] = dgFrogSkel;
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typedef enum FrogLimb {
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/* 0x00 */ FROG_LIMB_NONE,
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/* 0x01 */ FROG_LIMB_LOWER_BODY,
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/* 0x02 */ FROG_LIMB_UPPER_BODY,
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/* 0x03 */ FROG_LIMB_HEAD_ROOT,
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/* 0x04 */ FROG_LIMB_HEAD,
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/* 0x05 */ FROG_LIMB_RIGHT_IRIS,
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/* 0x06 */ FROG_LIMB_JAW,
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/* 0x07 */ FROG_LIMB_RIGHT_EYE,
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/* 0x08 */ FROG_LIMB_LEFT_EYE,
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/* 0x09 */ FROG_LIMB_LEFT_IRIS,
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/* 0x0A */ FROG_LIMB_LEFT_UPPER_ARM,
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/* 0x0B */ FROG_LIMB_LEFT_FOREARM,
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/* 0x0C */ FROG_LIMB_LEFT_HAND,
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/* 0x0D */ FROG_LIMB_RIGHT_UPPER_ARM,
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/* 0x0E */ FROG_LIMB_RIGHT_FOREARM,
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/* 0x0F */ FROG_LIMB_RIGHT_HAND,
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/* 0x10 */ FROG_LIMB_RIGHT_THIGH,
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/* 0x11 */ FROG_LIMB_RIGHT_SHIN,
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/* 0x12 */ FROG_LIMB_RIGHT_HEEL,
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/* 0x13 */ FROG_LIMB_RIGHT_TOES,
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/* 0x14 */ FROG_LIMB_LEFT_THIGH,
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/* 0x15 */ FROG_LIMB_LEFT_SHIN,
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/* 0x16 */ FROG_LIMB_LEFT_HEEL,
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/* 0x17 */ FROG_LIMB_LEFT_TOES,
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/* 0x18 */ FROG_LIMB_MAX
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} FrogLimb;
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#endif // OBJECTS_OBJECT_FR_H
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