Files
briaguyaandGarrett Cox 6da0031295 run clang format (#448)
* add linux clang format script

* first shot at powershell

* whoops

* webrequest is slow, try webclient

* just get the one file

* simplify and maybe make it work?

* whoops again

* try a different suggestion

* why is it always windows

* again

* try again

* bit of path stuff

* chmod +x

* add action to check

* fix workflow name

* run clang format
2024-05-22 09:05:05 -05:00

36 lines
1.3 KiB
C++

#include "2s2h/resource/importer/scenecommand/SetCsCameraFactory.h"
#include "2s2h/resource/type/scenecommand/SetCsCamera.h"
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<Ship::IResource> SetCsCameraFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
std::shared_ptr<Ship::BinaryReader> reader) {
auto setCsCamera = std::make_shared<SetCsCamera>(initData);
ReadCommandId(setCsCamera, reader);
size_t camSize = reader->ReadUInt32();
setCsCamera->csCamera.reserve(camSize);
for (size_t i = 0; i < camSize; i++) {
ActorCsCamInfoData data;
data.setting = reader->ReadUInt16();
data.count = reader->ReadUInt16();
if (data.count == 0) {
data.actorCsCamFuncData = nullptr;
continue;
}
data.actorCsCamFuncData = new z64Vec3s[data.count];
for (size_t j = 0; j < data.count; j++) {
data.actorCsCamFuncData[j].x = reader->ReadInt16();
data.actorCsCamFuncData[j].y = reader->ReadInt16();
data.actorCsCamFuncData[j].z = reader->ReadInt16();
}
setCsCamera->csCamera.emplace_back(data);
}
return setCsCamera;
}
} // namespace SOH