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* add linux clang format script * first shot at powershell * whoops * webrequest is slow, try webclient * just get the one file * simplify and maybe make it work? * whoops again * try a different suggestion * why is it always windows * again * try again * bit of path stuff * chmod +x * add action to check * fix workflow name * run clang format
36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
#include "2s2h/resource/importer/scenecommand/SetCsCameraFactory.h"
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#include "2s2h/resource/type/scenecommand/SetCsCamera.h"
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#include "spdlog/spdlog.h"
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namespace SOH {
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std::shared_ptr<Ship::IResource> SetCsCameraFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
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std::shared_ptr<Ship::BinaryReader> reader) {
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auto setCsCamera = std::make_shared<SetCsCamera>(initData);
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ReadCommandId(setCsCamera, reader);
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size_t camSize = reader->ReadUInt32();
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setCsCamera->csCamera.reserve(camSize);
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for (size_t i = 0; i < camSize; i++) {
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ActorCsCamInfoData data;
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data.setting = reader->ReadUInt16();
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data.count = reader->ReadUInt16();
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if (data.count == 0) {
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data.actorCsCamFuncData = nullptr;
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continue;
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}
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data.actorCsCamFuncData = new z64Vec3s[data.count];
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for (size_t j = 0; j < data.count; j++) {
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data.actorCsCamFuncData[j].x = reader->ReadInt16();
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data.actorCsCamFuncData[j].y = reader->ReadInt16();
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data.actorCsCamFuncData[j].z = reader->ReadInt16();
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}
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setCsCamera->csCamera.emplace_back(data);
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}
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return setCsCamera;
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}
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} // namespace SOH
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