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* fd anywhere using hooks (plus splitting enhancements out into files) Co-authored-by: aMannus <mannusmenting@gmail.com> Co-authored-by: Archez <Archez@users.noreply.github.com> * add guards to headers * Update mm/src/code/z_parameter.c Co-authored-by: Garrett Cox <garrettjcox@gmail.com> * clean * macro magic * Apply suggestions from code review --------- Co-authored-by: aMannus <mannusmenting@gmail.com> Co-authored-by: Archez <Archez@users.noreply.github.com> Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
11 lines
301 B
C++
11 lines
301 B
C++
#include <libultraship/bridge.h>
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#include "Enhancements/GameInteractor/GameInteractor.h"
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void RegisterFierceDeityAnywhere() {
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REGISTER_VB_SHOULD(GI_VB_DISABLE_FD_MASK, {
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if (CVarGetInteger("gEnhancements.Masks.FierceDeitysAnywhere", 0)) {
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*should = false;
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}
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});
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}
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