Files
inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

11 lines
694 B
XML

<Root>
<!-- Hot Spring Water found in the Goron Graveyard -->
<File Name="object_oyu" Segment="6">
<DList Name="gGoronGraveyardHotSpringWaterDL" Offset="0x80" /> <!-- Original name is "z2_goron_haka_oyu_modelT" -->
<DList Name="gGoronGraveyardHotSpringWaterEmptyDL" Offset="0x158" />
<Texture Name="gGoronGraveyardHotSpringWaterTex" OutName="hot_spring_water" Format="rgba16" Width="32" Height="32" Offset="0x160" />
<TextureAnimation Name="gGoronGraveyardHotSpringWaterTexAnim" Offset="0x968" />
<Collision Name="gGoronGraveyardHotSpringWaterCol" Offset="0x988" /> <!-- Original name is "z2_goron_haka_oyu_bgdatainfo" -->
</File>
</Root>