Files
inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

49 lines
3.3 KiB
XML

<Root>
<!-- Object for Zora Baby and Zora Egg -->
<File Name="object_zoraegg" Segment="6">
<!-- The animations when all the eggs hatch and the Zora babies swim up -->
<Animation Name="gZoraBabySwimUpAnim" Offset="0x5D4" />
<Animation Name="gZoraBabyHatchAnim" Offset="0x1E08" />
<!-- Zora Baby Dlists -->
<DList Name="gZoraBabyHeadDL" Offset="0x2550" />
<DList Name="gZoraBabyTail1DL" Offset="0x27C8" />
<DList Name="gZoraBabyTail2DL" Offset="0x2A60" />
<DList Name="gZoraBabyTailFinDL" Offset="0x2B60" />
<DList Name="gZoraBabyRightPectoralFinDL" Offset="0x2C70" />
<DList Name="gZoraBabyLeftPectoralFinDL" Offset="0x2D30" />
<!-- Zora Baby Textures -->
<Texture Name="gZoraBabyTLUT" OutName="zora_baby_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2DF0" />
<Texture Name="gZoraBabyTailFinTex" OutName="zora_baby_tail_fin" Format="ci8" Width="32" Height="32" Offset="0x2FF0" />
<Texture Name="gZoraBabySkinTex" OutName="zora_baby_skin" Format="ci8" Width="8" Height="8" Offset="0x33F0" />
<Texture Name="gZoraBabyEyeOpenTex" OutName="zora_baby_eye_open" Format="ci8" Width="32" Height="32" Offset="0x3430" />
<Texture Name="gZoraBabySkinPatternTex" OutName="zora_baby_skin_pattern" Format="ci8" Width="32" Height="64" Offset="0x3830" />
<Texture Name="gZoraBabyPectoralFinTex" OutName="zora_baby_pectoral_fin" Format="ci8" Width="32" Height="32" Offset="0x4030" />
<Texture Name="gZoraBabyEyeHalfTex" OutName="zora_baby_eye_half" Format="ci8" Width="32" Height="32" Offset="0x4430" />
<Texture Name="gZoraBabyEyeClosedTex" OutName="zora_baby_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x4830" />
<!-- Zora Baby Limbs -->
<Limb Name="gZoraBabyHeadLimb" Type="Standard" EnumName="ZORA_BABY_LIMB_HEAD" Offset="0x4C30" />
<Limb Name="gZoraBabyTail1Limb" Type="Standard" EnumName="ZORA_BABY_LIMB_TAIL1" Offset="0x4C3C" />
<Limb Name="gZoraBabyTail2Limb" Type="Standard" EnumName="ZORA_BABY_LIMB_TAIL2" Offset="0x4C48" />
<Limb Name="gZoraBabyTailFinLimb" Type="Standard" EnumName="ZORA_BABY_LIMB_TAIL_FIN" Offset="0x4C54" />
<Limb Name="gZoraBabyRightPectoralFinLimb" Type="Standard" EnumName="ZORA_BABY_LIMB_RIGHT_PECTORAL_FIN" Offset="0x4C60" />
<Limb Name="gZoraBabyLeftPectoralFinLimb" Type="Standard" EnumName="ZORA_BABY_LIMB_LEFT_PECTORAL_FIN" Offset="0x4C6C" />
<!-- Zora baby Skeleton -->
<Skeleton Name="gZoraBabySkel" Type="Flex" LimbType="Standard" LimbNone="ZORA_BABY_LIMB_NONE" LimbMax="ZORA_BABY_LIMB_MAX" EnumName="ZoraBabyLimb" Offset="0x4C90" />
<!-- Animations -->
<Animation Name="gZoraBabyFormNoteAnim" Offset="0x4D20" />
<Animation Name="gZoraBabySongLearnedAnim" Offset="0x4E04" />
<Animation Name="gZoraBabyNoteAnim" Offset="0x4FE4" />
<Animation Name="gZoraBabySwimAnim" Offset="0x5098" />
<!-- Zora Egg -->
<DList Name="gZoraEggDL" Offset="0x5250" />
<Texture Name="gZoraEggTLUT" OutName="zora_egg_tlut" Format="rgba16" Width="16" Height="16" Offset="0x53B0" />
<Texture Name="gZoraEggTex" OutName="zora_egg" Format="ci8" Width="32" Height="32" Offset="0x55B0" />
</File>
</Root>