Files
inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

27 lines
2.3 KiB
XML

<Root>
<File Name="object_raillift" Segment="6">
<DList Name="object_raillift_DL_000200" Offset="0x200" />
<DList Name="object_raillift_DL_000208" Offset="0x208" />
<Texture Name="object_raillift_Tex_000370" OutName="tex_000370" Format="rgba16" Width="32" Height="32" Offset="0x370" />
<Texture Name="object_raillift_Tex_000B70" OutName="tex_000B70" Format="rgba16" Width="32" Height="32" Offset="0xB70" />
<Texture Name="object_raillift_Tex_001370" OutName="tex_001370" Format="rgba16" Width="32" Height="32" Offset="0x1370" />
<DList Name="object_raillift_DL_001DB0" Offset="0x1DB0" />
<DList Name="object_raillift_DL_001E40" Offset="0x1E40" />
<Texture Name="object_raillift_Tex_001FC8" OutName="tex_001FC8" Format="rgba16" Width="32" Height="32" Offset="0x1FC8" />
<Texture Name="object_raillift_Tex_0027C8" OutName="tex_0027C8" Format="rgba16" Width="32" Height="32" Offset="0x27C8" />
<Texture Name="object_raillift_Tex_002FC8" OutName="tex_002FC8" Format="rgba16" Width="32" Height="32" Offset="0x2FC8" />
<Texture Name="object_raillift_Tex_0037C8" OutName="tex_0037C8" Format="ia16" Width="32" Height="64" Offset="0x37C8" />
<Collision Name="object_raillift_Colheader_0048D0" Offset="0x48D0" />
<DList Name="object_raillift_DL_004BF0" Offset="0x4BF0" />
<Collision Name="object_raillift_Colheader_004FF8" Offset="0x4FF8" />
<Texture Name="object_raillift_Tex_005030" OutName="tex_005030" Format="rgba16" Width="32" Height="32" Offset="0x5030" />
<Texture Name="object_raillift_Tex_005830" OutName="tex_005830" Format="rgba16" Width="32" Height="32" Offset="0x5830" />
<Texture Name="object_raillift_Tex_006030" OutName="tex_006030" Format="rgba16" Width="32" Height="32" Offset="0x6030" />
<Texture Name="object_raillift_Tex_006830" OutName="tex_006830" Format="i4" Width="64" Height="64" Offset="0x6830" />
<DList Name="object_raillift_DL_0071B0" Offset="0x71B0" />
<DList Name="object_raillift_DL_0071B8" Offset="0x71B8" />
<Texture Name="object_raillift_Tex_0072B0" OutName="tex_0072B0" Format="rgba16" Width="32" Height="32" Offset="0x72B0" />
<Texture Name="object_raillift_Tex_007AB0" OutName="tex_007AB0" Format="rgba16" Width="32" Height="16" Offset="0x7AB0" />
</File>
</Root>