Files
inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

10 lines
673 B
XML

<Root>
<File Name="object_mask_posthat" Segment="10">
<DList Name="object_mask_posthat_DL_000290" Offset="0x290" />
<Texture Name="object_mask_posthat_TLUT_000488" OutName="tlut_000488" Format="rgba16" Width="16" Height="16" Offset="0x488" />
<Texture Name="object_mask_posthat_Tex_000688" OutName="tex_000688" Format="i4" Width="16" Height="16" Offset="0x688" />
<Texture Name="object_mask_posthat_Tex_000708" OutName="tex_000708" Format="ci8" Width="32" Height="32" Offset="0x708" />
<Texture Name="object_mask_posthat_Tex_000B08" OutName="tex_000B08" Format="ci8" Width="8" Height="8" Offset="0xB08" />
</File>
</Root>