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https://github.com/izzy2lost/2ship2harkinian-Android.git
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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
12 lines
909 B
XML
12 lines
909 B
XML
<Root>
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<File Name="object_mask_boy" Segment="10">
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<DList Name="object_mask_boy_DL_000900" Offset="0x900" />
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<Texture Name="object_mask_boy_TLUT_000D50" OutName="tlut_000D50" Format="rgba16" Width="16" Height="16" Offset="0xD50" />
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<Texture Name="object_mask_boy_Tex_000F50" OutName="tex_000F50" Format="ci8" Width="32" Height="32" Offset="0xF50" />
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<Texture Name="object_mask_boy_Tex_001350" OutName="tex_001350" Format="ci8" Width="64" Height="32" Offset="0x1350" />
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<Texture Name="object_mask_boy_Tex_001B50" OutName="tex_001B50" Format="ci8" Width="32" Height="32" Offset="0x1B50" />
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<Texture Name="object_mask_boy_Tex_001F50" OutName="tex_001F50" Format="ci8" Width="16" Height="16" Offset="0x1F50" />
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<Texture Name="object_mask_boy_Tex_002050" OutName="tex_002050" Format="rgba16" Width="8" Height="8" Offset="0x2050" />
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</File>
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</Root>
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