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inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

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<Root>
<!-- Assets for Lily Pads -->
<File Name="object_lotus" Segment="6">
<DList Name="gLilyPadDL" Offset="0x40" /> <!-- Original name is "z2_hasu_model" ("lotus") -->
<Texture Name="gLilyPadTLUT" OutName="lily_pad_tlut" Format="rgba16" Width="4" Height="4" Offset="0x100" />
<Texture Name="gLilyPadTex" OutName="lily_pad" Format="ci4" Width="64" Height="64" Offset="0x120" />
<Collision Name="gLilyPadCol" Offset="0xA20" /> <!-- Original name is "z2_hasu_bgdatainfo" -->
</File>
</Root>