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https://github.com/izzy2lost/2ship2harkinian-Android.git
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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
10 lines
560 B
XML
10 lines
560 B
XML
<Root>
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<!-- Object for the Clock Town cow statues -->
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<File Name="object_hariko" Segment="6">
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<DList Name="gHarikoBodyDL" Offset="0x80" /> <!-- Original name is "hariko_body_model" -->
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<DList Name="gHarikoFaceDL" Offset="0x110" /> <!-- Original name is "hariko_atamaT_model" -->
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<Texture Name="gHarikoBodyTex" OutName="hariko_body" Format="rgba16" Width="8" Height="8" Offset="0x1A0" />
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<Texture Name="gHarikoFaceTex" OutName="hariko_face" Format="rgba16" Width="16" Height="16" Offset="0x220" />
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</File>
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</Root>
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