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https://github.com/izzy2lost/2ship2harkinian-Android.git
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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
21 lines
942 B
XML
21 lines
942 B
XML
<Root>
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<!-- Get Item Draw: Moon's Tear -->
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<File Name="object_gi_reserve00" Segment="6">
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<!-- Moon's Tear Identity Mtx (unused) -->
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<Mtx Name="gGiMoonsTearIdentityMtx" Offset="0xC40" />
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<!-- Moon's Tear Display Lists -->
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<DList Name="gGiMoonsTearGlowDL" Offset="0xC80" />
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<DList Name="gGiMoonsTearItemDL" Offset="0xD78" />
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<!-- Moon's Tear Textures -->
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<Texture Name="gGiMoonsTearItem1Tex" OutName="gi_moons_tear_item_1" Format="i8" Width="32" Height="32" Offset="0x1048" />
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<Texture Name="gGiMoonsTearItem2Tex" OutName="gi_moons_tear_item_2" Format="i8" Width="32" Height="32" Offset="0x1448" />
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<Texture Name="gGiMoonsTearGlowTex" OutName="gi_moons_tear_glow" Format="i8" Width="32" Height="32" Offset="0x1848" />
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<!-- Moon's Tear Texture Animation -->
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<TextureAnimation Name="gGiMoonsTearTexAnim" Offset="0x1C60" />
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</File>
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</Root>
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