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https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
22 lines
1.5 KiB
XML
22 lines
1.5 KiB
XML
<Root>
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<!-- Get Item Draw: Circus Leader Mask -->
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<File Name="object_gi_mask11" Segment="6">
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<!-- Circus Leader Mask Display Lists -->
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<DList Name="gGiCircusLeaderMaskEyebrowsDL" Offset="0xB50" />
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<DList Name="gGiCircusLeaderMaskFaceDL" Offset="0xC00" />
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<!-- Circus Leader Mask TLUTs -->
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<Texture Name="gGiCircusLeaderMaskFaceTLUT" OutName="gi_circus_leader_mask_face_tlut" Format="rgba16" Width="16" Height="16" Offset="0x11D0" />
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<!-- Circus Leader Mask Textures -->
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<Texture Name="gGiCircusLeaderMaskEyebrowTex" OutName="gi_circus_leader_mask_eyebrow" Format="rgba32" Width="16" Height="16" Offset="0x13D0" />
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<Texture Name="gGiCircusLeaderMaskHairTex" OutName="gi_circus_leader_mask_hair" Format="ci8" Width="8" Height="8" Offset="0x17D0" />
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<Texture Name="gGiCircusLeaderMaskEarTex" OutName="gi_circus_leader_mask_ear" Format="ci8" Width="8" Height="8" Offset="0x1810" />
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<Texture Name="gGiCircusLeaderMaskEyeTex" OutName="gi_circus_leader_mask_eye" Format="ci8" Width="32" Height="32" Offset="0x1850" />
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<Texture Name="gGiCircusLeaderMaskHairlineTex" OutName="gi_circus_leader_mask_hairline" Format="ci8" Width="16" Height="16" Offset="0x1C50" />
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<Texture Name="gGiCircusLeaderMaskSideBurnTex" OutName="gi_circus_leader_mask_sideburn" Format="ci8" Width="16" Height="16" Offset="0x1D50" />
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<Texture Name="gGiCircusLeaderMaskSkinTex" OutName="gi_circus_leader_mask_skin" Format="ci8" Width="8" Height="8" Offset="0x1E50" />
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</File>
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</Root>
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