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https://github.com/izzy2lost/2ship2harkinian-Android.git
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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
15 lines
713 B
XML
15 lines
713 B
XML
<Root>
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<!-- Get Item Draw: Goron Mask -->
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<File Name="object_gi_golonmask" Segment="6">
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<!-- Goron Mask Display Lists -->
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<DList Name="gGiGoronMaskDL" Offset="0xBA0" />
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<DList Name="gGiGoronMaskEmptyDL" Offset="0x10D0" />
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<!-- Goron Mask Textures -->
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<Texture Name="gGiGoronMaskEyeTex" OutName="gi_goron_mask_eye" Format="ia8" Width="32" Height="32" Offset="0x10D8" />
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<Texture Name="gGiGoronMaskMouthTex" OutName="gi_goron_mask_mouth" Format="ia8" Width="64" Height="32" Offset="0x14D8" />
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<Texture Name="gGiGoronMaskNoseEyebrowTex" OutName="gi_goron_mask_nose_eyebrow" Format="ia8" Width="8" Height="8" Offset="0x1CD8" />
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</File>
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</Root>
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