Files
inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

12 lines
902 B
XML

<Root>
<File Name="object_flowerpot" Segment="6">
<Texture Name="object_flowerpot_Tex_000000" OutName="tex_000000" Format="rgba16" Width="16" Height="32" Offset="0x0" />
<Texture Name="object_flowerpot_Tex_000400" OutName="tex_000400" Format="rgba16" Width="16" Height="32" Offset="0x400" />
<Texture Name="object_flowerpot_Tex_000800" OutName="tex_000800" Format="rgba16" Width="32" Height="32" Offset="0x800" />
<DList Name="object_flowerpot_DL_0012E0" Offset="0x12E0" /> <!-- Original name is "hati01_model" -->
<DList Name="object_flowerpot_DL_001408" Offset="0x1408" /> <!-- Original name is "kusa_nearT_model" -->
<DList Name="object_flowerpot_DL_0014F0" Offset="0x14F0" /> <!-- Original name is "haT_model" -->
<DList Name="object_flowerpot_DL_0015B0" Offset="0x15B0" /> <!-- Original name is "hati02_model" -->
</File>
</Root>