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https://github.com/izzy2lost/2ship2harkinian-Android.git
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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
12 lines
859 B
XML
12 lines
859 B
XML
<Root>
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<File Name="object_botihasira" Segment="6">
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<DList Name="object_botihasira_DL_0004A0" Offset="0x4A0" /> <!-- Original name is "z2_botihasira_model" ("boti" = "graveyard", "hasira" = "post") -->
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<DList Name="object_botihasira_DL_000628" Offset="0x628" />
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<DList Name="object_botihasira_DL_000638" Offset="0x638" />
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<Texture Name="object_botihasira_Tex_000648" OutName="tex_000648" Format="rgba16" Width="32" Height="64" Offset="0x648" />
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<Texture Name="object_botihasira_Tex_001648" OutName="tex_001648" Format="rgba16" Width="32" Height="16" Offset="0x1648" />
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<!-- <Blob Name="object_botihasira_Blob_001A48" Size="0x18" Offset="0x1A48" /> -->
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<Collision Name="object_botihasira_Colheader_001BD8" Offset="0x1BD8" /> <!-- Original name is "z2_botihasira_bgdatainfo" -->
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</File>
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</Root>
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