Files
inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

19 lines
1.8 KiB
XML

<Root>
<File Name="scene_texture_06" Segment="6">
<Texture Name="scene_texture_06_Tex_000000" OutName="tex_000000" Format="rgba16" Width="32" Height="16" Offset="0x0"/>
<Texture Name="scene_texture_06_Tex_000400" OutName="tex_000400" Format="ci4" Width="128" Height="32" Offset="0x400"/>
<Texture Name="scene_texture_06_TLUT_000C00" OutName="tlut_000C00" Format="rgba16" Width="4" Height="4" Offset="0xC00"/>
<Texture Name="scene_texture_06_Tex_000C20" OutName="tex_000C20" Format="ci4" Width="64" Height="64" Offset="0xC20"/>
<Texture Name="scene_texture_06_TLUT_001420" OutName="tlut_001420" Format="rgba16" Width="4" Height="4" Offset="0x1420"/>
<Texture Name="scene_texture_06_Tex_001440" OutName="tex_001440" Format="ci4" Width="64" Height="64" Offset="0x1440"/>
<Texture Name="scene_texture_06_TLUT_001C40" OutName="tlut_001C40" Format="rgba16" Width="4" Height="4" Offset="0x1C40"/>
<Texture Name="scene_texture_06_Tex_001C60" OutName="tex_001C60" Format="rgba16" Width="32" Height="32" Offset="0x1C60"/>
<Texture Name="scene_texture_06_Tex_002460" OutName="tex_002460" Format="rgba16" Width="32" Height="32" Offset="0x2460"/>
<Texture Name="scene_texture_06_Tex_002C60" OutName="tex_002C60" Format="rgba16" Width="32" Height="32" Offset="0x2C60"/>
<Texture Name="scene_texture_06_Tex_003460" OutName="tex_003460" Format="rgba16" Width="32" Height="32" Offset="0x3460"/>
<Texture Name="scene_texture_06_Tex_003C60" OutName="tex_003C60" Format="i4" Width="64" Height="64" Offset="0x3C60"/>
<Texture Name="scene_texture_06_Tex_004460" OutName="tex_004460" Format="rgba16" Width="32" Height="32" Offset="0x4460"/>
<Texture Name="scene_texture_06_Tex_004C60" OutName="tex_004C60" Format="rgba16" Width="32" Height="32" Offset="0x4C60"/>
</File>
</Root>