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https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
15 lines
1.3 KiB
XML
15 lines
1.3 KiB
XML
<Root>
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<File Name="scene_texture_02" Segment="6">
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<Texture Name="scene_texture_02_Tex_000000" OutName="tex_000000" Format="ci8" Width="32" Height="32" Offset="0x0"/>
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<Texture Name="scene_texture_02_Tex_000400" OutName="tex_000400" Format="ci8" Width="16" Height="32" Offset="0x400"/>
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<Texture Name="scene_texture_02_Tex_000600" OutName="tex_000600" Format="ci8" Width="32" Height="8" Offset="0x600"/>
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<Texture Name="scene_texture_02_Tex_000700" OutName="tex_000700" Format="ci8" Width="32" Height="32" Offset="0x700"/>
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<Texture Name="scene_texture_02_Tex_000B00" OutName="tex_000B00" Format="ci8" Width="32" Height="32" Offset="0xB00"/>
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<Texture Name="scene_texture_02_Tex_000F00" OutName="tex_000F00" Format="ci8" Width="32" Height="32" Offset="0xF00"/>
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<Texture Name="scene_texture_02_Tex_001300" OutName="tex_001300" Format="ci8" Width="16" Height="64" Offset="0x1300"/>
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<Texture Name="scene_texture_02_Tex_001700" OutName="tex_001700" Format="ci8" Width="16" Height="16" Offset="0x1700"/>
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<Texture Name="scene_texture_02_Tex_001800" OutName="tex_001800" Format="ci8" Width="32" Height="32" Offset="0x1800"/>
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<Texture Name="scene_texture_02_Tex_001C00" OutName="tex_001C00" Format="ci8" Width="16" Height="16" Offset="0x1C00"/>
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</File>
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</Root>
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