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https://github.com/izzy2lost/2ship2harkinian-Android.git
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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
9 lines
557 B
XML
9 lines
557 B
XML
<Root>
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<File Name="nintendo_rogo_static" Segment="1" Game="MM">
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<Texture Name="gNintendo64LogoTextTex" OutName="nintendo_64_logo_text" Format="i8" Width="192" Height="32" Offset="0x0"/>
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<Texture Name="gNintendo64LogoTextShineTex" OutName="nintendo_64_logo_text_shine" Format="i8" Width="32" Height="32" Offset="0x1800"/>
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<DList Name="gNintendo64LogoNDL" Offset="0x2720"/>
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<Texture Name="gNintendo64LogoNShineTex" OutName="nintendo_64_logo_n_shine" Format="i8" Width="32" Height="32" Offset="0x29C0"/>
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</File>
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</Root>
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