Files
inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

20 lines
1.5 KiB
XML

<Root>
<File Name="fra_daytelop_static" Segment="9">
<Texture Name="gDaytelopFirstDayLeftFRATex" OutName="first_day_left_fra" Format="i4" Width="128" Height="64" Offset="0x0"/>
<Texture Name="gDaytelopFirstDayRightFRATex" OutName="first_day_right_fra" Format="i4" Width="128" Height="64" Offset="0x1000"/>
<Texture Name="gDaytelopSecondDayLeftFRATex" OutName="second_day_left_fra" Format="i4" Width="128" Height="64" Offset="0x2000"/>
<Texture Name="gDaytelopSecondDayRightFRATex" OutName="second_day_right_fra" Format="i4" Width="128" Height="64" Offset="0x3000"/>
<Texture Name="gDaytelopFinalDayLeftFRATex" OutName="final_day_left_fra" Format="i4" Width="128" Height="64" Offset="0x4000"/>
<Texture Name="gDaytelopFinalDayRightFRATex" OutName="final_day_right_fra" Format="i4" Width="128" Height="64" Offset="0x5000"/>
<Texture Name="gDaytelopNewDayLeftFRATex" OutName="new_day_left_fra" Format="i4" Width="128" Height="64" Offset="0x6000"/>
<Texture Name="gDaytelopNewDayRightFRATex" OutName="new_day_right_fra" Format="i4" Width="128" Height="64" Offset="0x7000"/>
<Texture Name="gDaytelop72HoursFRATex" OutName="72_hours_fra" Format="i4" Width="144" Height="32" Offset="0x8000"/>
<Texture Name="gDaytelop48HoursFRATex" OutName="48_hours_fra" Format="i4" Width="144" Height="32" Offset="0x8900"/>
<Texture Name="gDaytelop24HoursFRATex" OutName="24_hours_fra" Format="i4" Width="144" Height="32" Offset="0x9200"/>
</File>
</Root>