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27 lines
1.2 KiB
C

#ifndef OBJECTS_OBJECT_RACETSUBO_H
#define OBJECTS_OBJECT_RACETSUBO_H 1
#include "align_asset_macro.h"
#define dgMagicPotEmpty1DL "__OTR__objects/object_racetsubo/gMagicPotEmpty1DL"
static const ALIGN_ASSET(2) char gMagicPotEmpty1DL[] = dgMagicPotEmpty1DL;
#define dgMagicPotDL "__OTR__objects/object_racetsubo/gMagicPotDL"
static const ALIGN_ASSET(2) char gMagicPotDL[] = dgMagicPotDL;
#define dgMagicPotWallTex "__OTR__objects/object_racetsubo/gMagicPotWallTex"
static const ALIGN_ASSET(2) char gMagicPotWallTex[] = dgMagicPotWallTex;
#define dgMagicPotRimTex "__OTR__objects/object_racetsubo/gMagicPotRimTex"
static const ALIGN_ASSET(2) char gMagicPotRimTex[] = dgMagicPotRimTex;
#define dgMagicPotShardDL "__OTR__objects/object_racetsubo/gMagicPotShardDL"
static const ALIGN_ASSET(2) char gMagicPotShardDL[] = dgMagicPotShardDL;
#define dgMagicPotEmpty2DL "__OTR__objects/object_racetsubo/gMagicPotEmpty2DL"
static const ALIGN_ASSET(2) char gMagicPotEmpty2DL[] = dgMagicPotEmpty2DL;
#define dgMagicPotShardTex "__OTR__objects/object_racetsubo/gMagicPotShardTex"
static const ALIGN_ASSET(2) char gMagicPotShardTex[] = dgMagicPotShardTex;
#endif // OBJECTS_OBJECT_RACETSUBO_H