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24 lines
1.1 KiB
C

#ifndef OBJECTS_OBJECT_GI_LOACH_H
#define OBJECTS_OBJECT_GI_LOACH_H 1
#include "align_asset_macro.h"
#define dgGiHylianLoachDL "__OTR__objects/object_gi_loach/gGiHylianLoachDL"
static const ALIGN_ASSET(2) char gGiHylianLoachDL[] = dgGiHylianLoachDL;
#define dgGiHylianLoachEmptyDL "__OTR__objects/object_gi_loach/gGiHylianLoachEmptyDL"
static const ALIGN_ASSET(2) char gGiHylianLoachEmptyDL[] = dgGiHylianLoachEmptyDL;
#define dgGiHylianLoachBodyTex "__OTR__objects/object_gi_loach/gGiHylianLoachBodyTex"
static const ALIGN_ASSET(2) char gGiHylianLoachBodyTex[] = dgGiHylianLoachBodyTex;
#define dgGiHylianLoachSideFinTex "__OTR__objects/object_gi_loach/gGiHylianLoachSideFinTex"
static const ALIGN_ASSET(2) char gGiHylianLoachSideFinTex[] = dgGiHylianLoachSideFinTex;
#define dgGiHylianLoachBackFinTex "__OTR__objects/object_gi_loach/gGiHylianLoachBackFinTex"
static const ALIGN_ASSET(2) char gGiHylianLoachBackFinTex[] = dgGiHylianLoachBackFinTex;
#define dgGiHylianLoachEyeTex "__OTR__objects/object_gi_loach/gGiHylianLoachEyeTex"
static const ALIGN_ASSET(2) char gGiHylianLoachEyeTex[] = dgGiHylianLoachEyeTex;
#endif // OBJECTS_OBJECT_GI_LOACH_H