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76 lines
4.0 KiB
C
76 lines
4.0 KiB
C
#ifndef OBJECTS_OBJECT_FALL2_H
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#define OBJECTS_OBJECT_FALL2_H 1
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#include "align_asset_macro.h"
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#define dgOpenMouthMoonDL "__OTR__objects/object_fall2/gOpenMouthMoonDL"
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static const ALIGN_ASSET(2) char gOpenMouthMoonDL[] = dgOpenMouthMoonDL;
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#define dgOpenMouthMoonFarSideTLUT "__OTR__objects/object_fall2/gOpenMouthMoonFarSideTLUT"
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static const ALIGN_ASSET(2) char gOpenMouthMoonFarSideTLUT[] = dgOpenMouthMoonFarSideTLUT;
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#define dgOpenMouthMoonFaceTLUT "__OTR__objects/object_fall2/gOpenMouthMoonFaceTLUT"
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static const ALIGN_ASSET(2) char gOpenMouthMoonFaceTLUT[] = dgOpenMouthMoonFaceTLUT;
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#define dgOpenMouthMoonEyesTex "__OTR__objects/object_fall2/gOpenMouthMoonEyesTex"
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static const ALIGN_ASSET(2) char gOpenMouthMoonEyesTex[] = dgOpenMouthMoonEyesTex;
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#define dgOpenMouthMoonFarSideTex "__OTR__objects/object_fall2/gOpenMouthMoonFarSideTex"
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static const ALIGN_ASSET(2) char gOpenMouthMoonFarSideTex[] = dgOpenMouthMoonFarSideTex;
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#define dgOpenMouthMoonFaceTex "__OTR__objects/object_fall2/gOpenMouthMoonFaceTex"
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static const ALIGN_ASSET(2) char gOpenMouthMoonFaceTex[] = dgOpenMouthMoonFaceTex;
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#define dgOpenMouthMoonTeethTex "__OTR__objects/object_fall2/gOpenMouthMoonTeethTex"
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static const ALIGN_ASSET(2) char gOpenMouthMoonTeethTex[] = dgOpenMouthMoonTeethTex;
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#define dgFall2FKAnim_5EF4 "__OTR__objects/object_fall2/gFall2FKAnim_5EF4"
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static const ALIGN_ASSET(2) char gFall2FKAnim_5EF4[] = dgFall2FKAnim_5EF4;
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#define dgFall2KFSkel_8898 "__OTR__objects/object_fall2/gFall2KFSkel_8898"
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static const ALIGN_ASSET(2) char gFall2KFSkel_8898[] = dgFall2KFSkel_8898;
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#define dobject_fall2_Vtx_005F10 "__OTR__objects/object_fall2/object_fall2_Vtx_005F10"
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static const ALIGN_ASSET(2) char object_fall2_Vtx_005F10[] = dobject_fall2_Vtx_005F10;
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#define dobject_fall2_DL_006E00 "__OTR__objects/object_fall2/object_fall2_DL_006E00"
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static const ALIGN_ASSET(2) char object_fall2_DL_006E00[] = dobject_fall2_DL_006E00;
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#define dobject_fall2_DL_006EF0 "__OTR__objects/object_fall2/object_fall2_DL_006EF0"
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static const ALIGN_ASSET(2) char object_fall2_DL_006EF0[] = dobject_fall2_DL_006EF0;
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#define dobject_fall2_DL_006FF8 "__OTR__objects/object_fall2/object_fall2_DL_006FF8"
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static const ALIGN_ASSET(2) char object_fall2_DL_006FF8[] = dobject_fall2_DL_006FF8;
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#define dobject_fall2_DL_007100 "__OTR__objects/object_fall2/object_fall2_DL_007100"
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static const ALIGN_ASSET(2) char object_fall2_DL_007100[] = dobject_fall2_DL_007100;
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#define dobject_fall2_DL_007208 "__OTR__objects/object_fall2/object_fall2_DL_007208"
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static const ALIGN_ASSET(2) char object_fall2_DL_007208[] = dobject_fall2_DL_007208;
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#define dobject_fall2_DL_007310 "__OTR__objects/object_fall2/object_fall2_DL_007310"
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static const ALIGN_ASSET(2) char object_fall2_DL_007310[] = dobject_fall2_DL_007310;
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#define dobject_fall2_DL_007418 "__OTR__objects/object_fall2/object_fall2_DL_007418"
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static const ALIGN_ASSET(2) char object_fall2_DL_007418[] = dobject_fall2_DL_007418;
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#define dobject_fall2_DL_007520 "__OTR__objects/object_fall2/object_fall2_DL_007520"
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static const ALIGN_ASSET(2) char object_fall2_DL_007520[] = dobject_fall2_DL_007520;
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#define dobject_fall2_DL_007628 "__OTR__objects/object_fall2/object_fall2_DL_007628"
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static const ALIGN_ASSET(2) char object_fall2_DL_007628[] = dobject_fall2_DL_007628;
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#define dobject_fall2_DL_007730 "__OTR__objects/object_fall2/object_fall2_DL_007730"
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static const ALIGN_ASSET(2) char object_fall2_DL_007730[] = dobject_fall2_DL_007730;
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#define dobject_fall2_Tex_007838 "__OTR__objects/object_fall2/object_fall2_Tex_007838"
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static const ALIGN_ASSET(2) char object_fall2_Tex_007838[] = dobject_fall2_Tex_007838;
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#define dobject_fall2_Tex_008038 "__OTR__objects/object_fall2/object_fall2_Tex_008038"
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static const ALIGN_ASSET(2) char object_fall2_Tex_008038[] = dobject_fall2_Tex_008038;
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#define dobject_fall2_Matanimheader_008840 "__OTR__objects/object_fall2/object_fall2_Matanimheader_008840"
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static const ALIGN_ASSET(2) char object_fall2_Matanimheader_008840[] = dobject_fall2_Matanimheader_008840;
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#endif // OBJECTS_OBJECT_FALL2_H
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