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2.8 KiB
C

#ifndef MISC_SCENE_TEXTURE_06_H
#define MISC_SCENE_TEXTURE_06_H 1
#include "align_asset_macro.h"
#define dscene_texture_06_Tex_000000 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_000000"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_000000[] = dscene_texture_06_Tex_000000;
#define dscene_texture_06_Tex_000400 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_000400"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_000400[] = dscene_texture_06_Tex_000400;
#define dscene_texture_06_TLUT_000C00 "__OTR__misc/scene_texture_06/scene_texture_06_TLUT_000C00"
static const ALIGN_ASSET(2) char scene_texture_06_TLUT_000C00[] = dscene_texture_06_TLUT_000C00;
#define dscene_texture_06_Tex_000C20 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_000C20"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_000C20[] = dscene_texture_06_Tex_000C20;
#define dscene_texture_06_TLUT_001420 "__OTR__misc/scene_texture_06/scene_texture_06_TLUT_001420"
static const ALIGN_ASSET(2) char scene_texture_06_TLUT_001420[] = dscene_texture_06_TLUT_001420;
#define dscene_texture_06_Tex_001440 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_001440"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_001440[] = dscene_texture_06_Tex_001440;
#define dscene_texture_06_TLUT_001C40 "__OTR__misc/scene_texture_06/scene_texture_06_TLUT_001C40"
static const ALIGN_ASSET(2) char scene_texture_06_TLUT_001C40[] = dscene_texture_06_TLUT_001C40;
#define dscene_texture_06_Tex_001C60 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_001C60"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_001C60[] = dscene_texture_06_Tex_001C60;
#define dscene_texture_06_Tex_002460 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_002460"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_002460[] = dscene_texture_06_Tex_002460;
#define dscene_texture_06_Tex_002C60 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_002C60"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_002C60[] = dscene_texture_06_Tex_002C60;
#define dscene_texture_06_Tex_003460 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_003460"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_003460[] = dscene_texture_06_Tex_003460;
#define dscene_texture_06_Tex_003C60 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_003C60"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_003C60[] = dscene_texture_06_Tex_003C60;
#define dscene_texture_06_Tex_004460 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_004460"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_004460[] = dscene_texture_06_Tex_004460;
#define dscene_texture_06_Tex_004C60 "__OTR__misc/scene_texture_06/scene_texture_06_Tex_004C60"
static const ALIGN_ASSET(2) char scene_texture_06_Tex_004C60[] = dscene_texture_06_Tex_004C60;
#endif // MISC_SCENE_TEXTURE_06_H