Files

20 lines
693 B
C++

#include <libultraship/bridge.h>
#include "2s2h/GameInteractor/GameInteractor.h"
#include "2s2h/Enhancements/Enhancements.h"
extern "C" {
#include <z64save.h>
extern SaveContext gSaveContext;
extern u8 gItemSlots[77];
}
void RegisterAlwaysWinDoggyRace() {
REGISTER_VB_SHOULD(VB_DOGGY_RACE_SET_MAX_SPEED, {
uint8_t selectedOption = CVarGetInteger("gEnhancements.Minigames.AlwaysWinDoggyRace", 0);
if (selectedOption == ALWAYS_WIN_DOGGY_RACE_ALWAYS || (selectedOption == ALWAYS_WIN_DOGGY_RACE_MASKOFTRUTH &&
(INV_CONTENT(ITEM_MASK_TRUTH) == ITEM_MASK_TRUTH))) {
*should = true;
}
});
}