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https://github.com/izzy2lost/2ship2harkinian-Android.git
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* Cremia always gives hugs after getting Romani Mask. Adds enhancement option but the option doesn't change anything yet * moved cremia enhancement out of cutscene files * hook works now * change enhancement to picklist * cleaned conditional * move to minigame section and add modern menu item * clang format
56 lines
1.1 KiB
C
56 lines
1.1 KiB
C
#ifndef ENHANCEMENTS_H
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#define ENHANCEMENTS_H
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#include "Camera/Camera.h"
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#include "Cheats/Cheats.h"
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#include "Cutscenes/Cutscenes.h"
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#include "Cycle/Cycle.h"
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#include "Dialogue/Dialogue.h"
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#include "Equipment/Equipment.h"
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#include "Fixes/Fixes.h"
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#include "Graphics/Graphics.h"
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#include "Masks/Masks.h"
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#include "Minigames/Minigames.h"
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#include "Modes/Modes.h"
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#include "Player/Player.h"
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#include "Restorations/Restorations.h"
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#include "Saving/SavingEnhancements.h"
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#include "Songs/Songs.h"
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#include "DifficultyOptions/DifficultyOptions.h"
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enum AlwaysWinDoggyRaceOptions {
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ALWAYS_WIN_DOGGY_RACE_OFF,
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ALWAYS_WIN_DOGGY_RACE_MASKOFTRUTH,
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ALWAYS_WIN_DOGGY_RACE_ALWAYS,
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};
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enum TimeStopOptions {
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TIME_STOP_OFF,
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TIME_STOP_TEMPLES,
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TIME_STOP_TEMPLES_DUNGEONS,
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};
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enum ClockTypeOptions {
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CLOCK_TYPE_ORIGINAL,
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CLOCK_TYPE_3DS,
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CLOCK_TYPE_TEXT_BASED,
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};
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enum CremiaRewardsOptions {
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CREMIA_REWARD_RANDOM,
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CREMIA_REWARD_ALWAYS_HUG,
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CREMIA_REWARD_ALWAYS_RUPEE,
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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void InitEnhancements();
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#ifdef __cplusplus
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}
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#endif
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#endif // ENHANCEMENTS_H
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