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balloondude2andGitHub b7d7a2d9bf [Enhancement] Add option to always get the Cremia Hug Cutscene after completing the milk run (#688)
* Cremia always gives hugs after getting Romani Mask. Adds enhancement option but the option doesn't change anything yet

* moved cremia enhancement out of cutscene files

* hook works now

* change enhancement to picklist

* cleaned conditional

* move to minigame section and add modern menu item

* clang format
2024-10-08 23:26:13 -05:00

56 lines
1.1 KiB
C

#ifndef ENHANCEMENTS_H
#define ENHANCEMENTS_H
#include "Camera/Camera.h"
#include "Cheats/Cheats.h"
#include "Cutscenes/Cutscenes.h"
#include "Cycle/Cycle.h"
#include "Dialogue/Dialogue.h"
#include "Equipment/Equipment.h"
#include "Fixes/Fixes.h"
#include "Graphics/Graphics.h"
#include "Masks/Masks.h"
#include "Minigames/Minigames.h"
#include "Modes/Modes.h"
#include "Player/Player.h"
#include "Restorations/Restorations.h"
#include "Saving/SavingEnhancements.h"
#include "Songs/Songs.h"
#include "DifficultyOptions/DifficultyOptions.h"
enum AlwaysWinDoggyRaceOptions {
ALWAYS_WIN_DOGGY_RACE_OFF,
ALWAYS_WIN_DOGGY_RACE_MASKOFTRUTH,
ALWAYS_WIN_DOGGY_RACE_ALWAYS,
};
enum TimeStopOptions {
TIME_STOP_OFF,
TIME_STOP_TEMPLES,
TIME_STOP_TEMPLES_DUNGEONS,
};
enum ClockTypeOptions {
CLOCK_TYPE_ORIGINAL,
CLOCK_TYPE_3DS,
CLOCK_TYPE_TEXT_BASED,
};
enum CremiaRewardsOptions {
CREMIA_REWARD_RANDOM,
CREMIA_REWARD_ALWAYS_HUG,
CREMIA_REWARD_ALWAYS_RUPEE,
};
#ifdef __cplusplus
extern "C" {
#endif
void InitEnhancements();
#ifdef __cplusplus
}
#endif
#endif // ENHANCEMENTS_H