#ifndef OBJECTS_OBJECT_TREE_H #define OBJECTS_OBJECT_TREE_H 1 #include "align_asset_macro.h" #define dgTreeBodyDL "__OTR__objects/object_tree/gTreeBodyDL" static const ALIGN_ASSET(2) char gTreeBodyDL[] = dgTreeBodyDL; #define dgTreeLeavesDL "__OTR__objects/object_tree/gTreeLeavesDL" static const ALIGN_ASSET(2) char gTreeLeavesDL[] = dgTreeLeavesDL; #define dgTreeBodyTex "__OTR__objects/object_tree/gTreeBodyTex" static const ALIGN_ASSET(2) char gTreeBodyTex[] = dgTreeBodyTex; #define dgTreeLeavesTex "__OTR__objects/object_tree/gTreeLeavesTex" static const ALIGN_ASSET(2) char gTreeLeavesTex[] = dgTreeLeavesTex; #define dgTreeTopCol "__OTR__objects/object_tree/gTreeTopCol" static const ALIGN_ASSET(2) char gTreeTopCol[] = dgTreeTopCol; #endif // OBJECTS_OBJECT_TREE_H