#ifndef OBJECTS_OBJECT_PO_FUSEN_H #define OBJECTS_OBJECT_PO_FUSEN_H 1 #include "align_asset_macro.h" #define dgPoeBalloonEmptyAnim "__OTR__objects/object_po_fusen/gPoeBalloonEmptyAnim" static const ALIGN_ASSET(2) char gPoeBalloonEmptyAnim[] = dgPoeBalloonEmptyAnim; #define dgPoeBalloonChainAndLanternDL "__OTR__objects/object_po_fusen/gPoeBalloonChainAndLanternDL" static const ALIGN_ASSET(2) char gPoeBalloonChainAndLanternDL[] = dgPoeBalloonChainAndLanternDL; #define dgPoeBalloonLeftHandDL "__OTR__objects/object_po_fusen/gPoeBalloonLeftHandDL" static const ALIGN_ASSET(2) char gPoeBalloonLeftHandDL[] = dgPoeBalloonLeftHandDL; #define dgPoeBalloonLeftForearmDL "__OTR__objects/object_po_fusen/gPoeBalloonLeftForearmDL" static const ALIGN_ASSET(2) char gPoeBalloonLeftForearmDL[] = dgPoeBalloonLeftForearmDL; #define dgPoeBalloonLeftUpperArmDL "__OTR__objects/object_po_fusen/gPoeBalloonLeftUpperArmDL" static const ALIGN_ASSET(2) char gPoeBalloonLeftUpperArmDL[] = dgPoeBalloonLeftUpperArmDL; #define dgPoeBalloonRightHandDL "__OTR__objects/object_po_fusen/gPoeBalloonRightHandDL" static const ALIGN_ASSET(2) char gPoeBalloonRightHandDL[] = dgPoeBalloonRightHandDL; #define dgPoeBalloonRightForearmDL "__OTR__objects/object_po_fusen/gPoeBalloonRightForearmDL" static const ALIGN_ASSET(2) char gPoeBalloonRightForearmDL[] = dgPoeBalloonRightForearmDL; #define dgPoeBalloonRightUpperArmDL "__OTR__objects/object_po_fusen/gPoeBalloonRightUpperArmDL" static const ALIGN_ASSET(2) char gPoeBalloonRightUpperArmDL[] = dgPoeBalloonRightUpperArmDL; #define dgPoeBalloonBodyDL "__OTR__objects/object_po_fusen/gPoeBalloonBodyDL" static const ALIGN_ASSET(2) char gPoeBalloonBodyDL[] = dgPoeBalloonBodyDL; #define dgPoeBalloonTLUT "__OTR__objects/object_po_fusen/gPoeBalloonTLUT" static const ALIGN_ASSET(2) char gPoeBalloonTLUT[] = dgPoeBalloonTLUT; #define dgPoeBalloonTatteredChinTex "__OTR__objects/object_po_fusen/gPoeBalloonTatteredChinTex" static const ALIGN_ASSET(2) char gPoeBalloonTatteredChinTex[] = dgPoeBalloonTatteredChinTex; #define dgPoeBalloonLanternTopTex "__OTR__objects/object_po_fusen/gPoeBalloonLanternTopTex" static const ALIGN_ASSET(2) char gPoeBalloonLanternTopTex[] = dgPoeBalloonLanternTopTex; #define dgPoeBalloonLanternStandTex "__OTR__objects/object_po_fusen/gPoeBalloonLanternStandTex" static const ALIGN_ASSET(2) char gPoeBalloonLanternStandTex[] = dgPoeBalloonLanternStandTex; #define dgPoeBalloonLanternGlassTex "__OTR__objects/object_po_fusen/gPoeBalloonLanternGlassTex" static const ALIGN_ASSET(2) char gPoeBalloonLanternGlassTex[] = dgPoeBalloonLanternGlassTex; #define dgPoeBalloonHandTex "__OTR__objects/object_po_fusen/gPoeBalloonHandTex" static const ALIGN_ASSET(2) char gPoeBalloonHandTex[] = dgPoeBalloonHandTex; #define dgPoeBalloonOrangeSkinTex "__OTR__objects/object_po_fusen/gPoeBalloonOrangeSkinTex" static const ALIGN_ASSET(2) char gPoeBalloonOrangeSkinTex[] = dgPoeBalloonOrangeSkinTex; #define dgPoeBalloonFaceTex "__OTR__objects/object_po_fusen/gPoeBalloonFaceTex" static const ALIGN_ASSET(2) char gPoeBalloonFaceTex[] = dgPoeBalloonFaceTex; #define dgPoeBalloonChainLinkTex "__OTR__objects/object_po_fusen/gPoeBalloonChainLinkTex" static const ALIGN_ASSET(2) char gPoeBalloonChainLinkTex[] = dgPoeBalloonChainLinkTex; #define dgPoeBalloonSkel "__OTR__objects/object_po_fusen/gPoeBalloonSkel" static const ALIGN_ASSET(2) char gPoeBalloonSkel[] = dgPoeBalloonSkel; typedef enum PoeBalloonLimb { /* 0x00 */ POE_BALLOON_LIMB_NONE, /* 0x01 */ POE_BALLOON_LIMB_ROOT, /* 0x02 */ POE_BALLOON_LIMB_BODY, /* 0x03 */ POE_BALLOON_RIGHT_UPPER_ARM, /* 0x04 */ POE_BALLOON_RIGHT_FOREARM, /* 0x05 */ POE_BALLOON_RIGHT_HAND, /* 0x06 */ POE_BALLOON_LEFT_UPPER_ARM, /* 0x07 */ POE_BALLOON_LEFT_FOREARM, /* 0x08 */ POE_BALLOON_LEFT_HAND, /* 0x09 */ POE_BALLOON_LIMB_CHAIN_AND_LANTERN, /* 0x0A */ POE_BALLOON_LIMB_MAX } PoeBalloonLimb; #endif // OBJECTS_OBJECT_PO_FUSEN_H