#include "2s2h/resource/importer/scenecommand/SceneCommandFactory.h" #include "2s2h/resource/type/scenecommand/SceneCommand.h" #include "spdlog/spdlog.h" namespace SOH { void SceneCommandFactoryBinaryV0::ReadCommandId(std::shared_ptr command, std::shared_ptr reader) { command->cmdId = (SceneCommandID)reader->ReadInt32(); } } // namespace SOH