#include #include "Enhancements/GameInteractor/GameInteractor.h" extern "C" { #include } void RegisterEnableSunsSong() { REGISTER_VB_SHOULD(GI_VB_SONG_AVAILABLE_TO_PLAY, { uint8_t* songIndex = static_cast(opt); // If the enhancement is on, and the currently played song is Sun's Song, set it to be available to be played. if (CVarGetInteger("gEnhancements.Songs.EnableSunsSong", 0) && *songIndex == OCARINA_SONG_SUNS) { *should = true; } }); }