#include #include "Enhancements/GameInteractor/GameInteractor.h" void RegisterNoBlastMaskCooldown() { REGISTER_VB_SHOULD(GI_VB_SET_BLAST_MASK_COOLDOWN_TIMER, { if (CVarGetInteger("gEnhancements.Masks.NoBlastMaskCooldown", 0)) { *should = false; } }); }