#ifndef BenMenuBar_h #define BenMenuBar_h #include "window/gui/GuiMenuBar.h" #include "window/gui/GuiElement.h" #include "DeveloperTools/SaveEditor.h" #include "DeveloperTools/ActorViewer.h" #include "DeveloperTools/CollisionViewer.h" #include "DeveloperTools/EventLog.h" namespace BenGui { class BenMenuBar : public Ship::GuiMenuBar { public: using Ship::GuiMenuBar::GuiMenuBar; protected: void DrawElement() override; void InitElement() override{}; void UpdateElement() override{}; }; } // namespace BenGui #endif // BenMenuBar_h