#ifndef OBJECTS_OBJECT_SEKIHIN_H #define OBJECTS_OBJECT_SEKIHIN_H 1 #include "align_asset_macro.h" #define dgSunsSongGraveKokiriSymbolsBaseDL "__OTR__objects/object_sekihin/gSunsSongGraveKokiriSymbolsBaseDL" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriSymbolsBaseDL[] = dgSunsSongGraveKokiriSymbolsBaseDL; #define dgSunsSongGraveKokiriSymbolsDL "__OTR__objects/object_sekihin/gSunsSongGraveKokiriSymbolsDL" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriSymbolsDL[] = dgSunsSongGraveKokiriSymbolsDL; #define dgSunsSongGraveKokiriStoneDL "__OTR__objects/object_sekihin/gSunsSongGraveKokiriStoneDL" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriStoneDL[] = dgSunsSongGraveKokiriStoneDL; #define dgSunsSongGraveKokiriDL "__OTR__objects/object_sekihin/gSunsSongGraveKokiriDL" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriDL[] = dgSunsSongGraveKokiriDL; #define dgSunsSongGraveKokiriGoronTLUT "__OTR__objects/object_sekihin/gSunsSongGraveKokiriGoronTLUT" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriGoronTLUT[] = dgSunsSongGraveKokiriGoronTLUT; #define dgSunsSongGraveKokiriTLUT "__OTR__objects/object_sekihin/gSunsSongGraveKokiriTLUT" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriTLUT[] = dgSunsSongGraveKokiriTLUT; #define dgSunsSongGraveKokiriUnknownTLUT "__OTR__objects/object_sekihin/gSunsSongGraveKokiriUnknownTLUT" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriUnknownTLUT[] = dgSunsSongGraveKokiriUnknownTLUT; #define dgSunsSongGraveKokiriTriforceTLUT "__OTR__objects/object_sekihin/gSunsSongGraveKokiriTriforceTLUT" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriTriforceTLUT[] = dgSunsSongGraveKokiriTriforceTLUT; #define dgSunsSongGraveKokiriGraniteTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriGraniteTex" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriGraniteTex[] = dgSunsSongGraveKokiriGraniteTex; #define dgSunsSongGraveKokiriMarbleTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriMarbleTex" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriMarbleTex[] = dgSunsSongGraveKokiriMarbleTex; #define dgSunsSongGraveKokiriSymbolTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriSymbolTex" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriSymbolTex[] = dgSunsSongGraveKokiriSymbolTex; #define dgSunsSongGraveKokiriStoneInscriptionTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriStoneInscriptionTex" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriStoneInscriptionTex[] = dgSunsSongGraveKokiriStoneInscriptionTex; #define dgSunsSongGraveKokiriStaffNotesTex "__OTR__objects/object_sekihin/gSunsSongGraveKokiriStaffNotesTex" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriStaffNotesTex[] = dgSunsSongGraveKokiriStaffNotesTex; #define dgSunsSongGraveKokiriCol "__OTR__objects/object_sekihin/gSunsSongGraveKokiriCol" static const ALIGN_ASSET(2) char gSunsSongGraveKokiriCol[] = dgSunsSongGraveKokiriCol; #endif // OBJECTS_OBJECT_SEKIHIN_H