#ifndef OBJECTS_OBJECT_RZ_H #define OBJECTS_OBJECT_RZ_H 1 #include "align_asset_macro.h" #define dgRosaSistersApplaudingAnim "__OTR__objects/object_rz/gRosaSistersApplaudingAnim" static const ALIGN_ASSET(2) char gRosaSistersApplaudingAnim[] = dgRosaSistersApplaudingAnim; #define dgRosaSistersOnKneesAnim "__OTR__objects/object_rz/gRosaSistersOnKneesAnim" static const ALIGN_ASSET(2) char gRosaSistersOnKneesAnim[] = dgRosaSistersOnKneesAnim; #define dgRosaSistersDancingAnim "__OTR__objects/object_rz/gRosaSistersDancingAnim" static const ALIGN_ASSET(2) char gRosaSistersDancingAnim[] = dgRosaSistersDancingAnim; #define dgRosaSistersSittingAnim "__OTR__objects/object_rz/gRosaSistersSittingAnim" static const ALIGN_ASSET(2) char gRosaSistersSittingAnim[] = dgRosaSistersSittingAnim; #define dgRosaSistersStandingAnim "__OTR__objects/object_rz/gRosaSistersStandingAnim" static const ALIGN_ASSET(2) char gRosaSistersStandingAnim[] = dgRosaSistersStandingAnim; #define dgRosaSistersThinkingAnim "__OTR__objects/object_rz/gRosaSistersThinkingAnim" static const ALIGN_ASSET(2) char gRosaSistersThinkingAnim[] = dgRosaSistersThinkingAnim; #define dgRosaSistersWalkingAnim "__OTR__objects/object_rz/gRosaSistersWalkingAnim" static const ALIGN_ASSET(2) char gRosaSistersWalkingAnim[] = dgRosaSistersWalkingAnim; #define dgRosaSistersWalkingWhileThinkingAnim "__OTR__objects/object_rz/gRosaSistersWalkingWhileThinkingAnim" static const ALIGN_ASSET(2) char gRosaSistersWalkingWhileThinkingAnim[] = dgRosaSistersWalkingWhileThinkingAnim; #define dobject_rz_DL_0092B0 "__OTR__objects/object_rz/object_rz_DL_0092B0" static const ALIGN_ASSET(2) char object_rz_DL_0092B0[] = dobject_rz_DL_0092B0; #define dobject_rz_DL_0094C8 "__OTR__objects/object_rz/object_rz_DL_0094C8" static const ALIGN_ASSET(2) char object_rz_DL_0094C8[] = dobject_rz_DL_0094C8; #define dobject_rz_DL_009620 "__OTR__objects/object_rz/object_rz_DL_009620" static const ALIGN_ASSET(2) char object_rz_DL_009620[] = dobject_rz_DL_009620; #define dobject_rz_DL_009850 "__OTR__objects/object_rz/object_rz_DL_009850" static const ALIGN_ASSET(2) char object_rz_DL_009850[] = dobject_rz_DL_009850; #define dobject_rz_DL_009A68 "__OTR__objects/object_rz/object_rz_DL_009A68" static const ALIGN_ASSET(2) char object_rz_DL_009A68[] = dobject_rz_DL_009A68; #define dobject_rz_DL_009BC0 "__OTR__objects/object_rz/object_rz_DL_009BC0" static const ALIGN_ASSET(2) char object_rz_DL_009BC0[] = dobject_rz_DL_009BC0; #define dobject_rz_DL_009DF0 "__OTR__objects/object_rz/object_rz_DL_009DF0" static const ALIGN_ASSET(2) char object_rz_DL_009DF0[] = dobject_rz_DL_009DF0; #define dobject_rz_DL_009FD0 "__OTR__objects/object_rz/object_rz_DL_009FD0" static const ALIGN_ASSET(2) char object_rz_DL_009FD0[] = dobject_rz_DL_009FD0; #define dobject_rz_DL_00A088 "__OTR__objects/object_rz/object_rz_DL_00A088" static const ALIGN_ASSET(2) char object_rz_DL_00A088[] = dobject_rz_DL_00A088; #define dobject_rz_DL_00A378 "__OTR__objects/object_rz/object_rz_DL_00A378" static const ALIGN_ASSET(2) char object_rz_DL_00A378[] = dobject_rz_DL_00A378; #define dobject_rz_DL_00A9F8 "__OTR__objects/object_rz/object_rz_DL_00A9F8" static const ALIGN_ASSET(2) char object_rz_DL_00A9F8[] = dobject_rz_DL_00A9F8; #define dobject_rz_DL_00AB98 "__OTR__objects/object_rz/object_rz_DL_00AB98" static const ALIGN_ASSET(2) char object_rz_DL_00AB98[] = dobject_rz_DL_00AB98; #define dobject_rz_DL_00AC50 "__OTR__objects/object_rz/object_rz_DL_00AC50" static const ALIGN_ASSET(2) char object_rz_DL_00AC50[] = dobject_rz_DL_00AC50; #define dobject_rz_DL_00AD70 "__OTR__objects/object_rz/object_rz_DL_00AD70" static const ALIGN_ASSET(2) char object_rz_DL_00AD70[] = dobject_rz_DL_00AD70; #define dobject_rz_DL_00AE88 "__OTR__objects/object_rz/object_rz_DL_00AE88" static const ALIGN_ASSET(2) char object_rz_DL_00AE88[] = dobject_rz_DL_00AE88; #define dobject_rz_DL_00B050 "__OTR__objects/object_rz/object_rz_DL_00B050" static const ALIGN_ASSET(2) char object_rz_DL_00B050[] = dobject_rz_DL_00B050; #define dobject_rz_DL_00B170 "__OTR__objects/object_rz/object_rz_DL_00B170" static const ALIGN_ASSET(2) char object_rz_DL_00B170[] = dobject_rz_DL_00B170; #define dobject_rz_DL_00B288 "__OTR__objects/object_rz/object_rz_DL_00B288" static const ALIGN_ASSET(2) char object_rz_DL_00B288[] = dobject_rz_DL_00B288; #define dobject_rz_TLUT_00B450 "__OTR__objects/object_rz/object_rz_TLUT_00B450" static const ALIGN_ASSET(2) char object_rz_TLUT_00B450[] = dobject_rz_TLUT_00B450; #define dobject_rz_Tex_00B650 "__OTR__objects/object_rz/object_rz_Tex_00B650" static const ALIGN_ASSET(2) char object_rz_Tex_00B650[] = dobject_rz_Tex_00B650; #define dobject_rz_Tex_00B850 "__OTR__objects/object_rz/object_rz_Tex_00B850" static const ALIGN_ASSET(2) char object_rz_Tex_00B850[] = dobject_rz_Tex_00B850; #define dobject_rz_Tex_00B890 "__OTR__objects/object_rz/object_rz_Tex_00B890" static const ALIGN_ASSET(2) char object_rz_Tex_00B890[] = dobject_rz_Tex_00B890; #define dobject_rz_Tex_00B8D0 "__OTR__objects/object_rz/object_rz_Tex_00B8D0" static const ALIGN_ASSET(2) char object_rz_Tex_00B8D0[] = dobject_rz_Tex_00B8D0; #define dobject_rz_Tex_00B9D0 "__OTR__objects/object_rz/object_rz_Tex_00B9D0" static const ALIGN_ASSET(2) char object_rz_Tex_00B9D0[] = dobject_rz_Tex_00B9D0; #define dobject_rz_Tex_00BAD0 "__OTR__objects/object_rz/object_rz_Tex_00BAD0" static const ALIGN_ASSET(2) char object_rz_Tex_00BAD0[] = dobject_rz_Tex_00BAD0; #define dobject_rz_Tex_00BBD0 "__OTR__objects/object_rz/object_rz_Tex_00BBD0" static const ALIGN_ASSET(2) char object_rz_Tex_00BBD0[] = dobject_rz_Tex_00BBD0; #define dobject_rz_Tex_00BC50 "__OTR__objects/object_rz/object_rz_Tex_00BC50" static const ALIGN_ASSET(2) char object_rz_Tex_00BC50[] = dobject_rz_Tex_00BC50; #define dobject_rz_Tex_00C050 "__OTR__objects/object_rz/object_rz_Tex_00C050" static const ALIGN_ASSET(2) char object_rz_Tex_00C050[] = dobject_rz_Tex_00C050; #define dobject_rz_Tex_00C150 "__OTR__objects/object_rz/object_rz_Tex_00C150" static const ALIGN_ASSET(2) char object_rz_Tex_00C150[] = dobject_rz_Tex_00C150; #define dobject_rz_Tex_00C190 "__OTR__objects/object_rz/object_rz_Tex_00C190" static const ALIGN_ASSET(2) char object_rz_Tex_00C190[] = dobject_rz_Tex_00C190; #define dobject_rz_Tex_00C590 "__OTR__objects/object_rz/object_rz_Tex_00C590" static const ALIGN_ASSET(2) char object_rz_Tex_00C590[] = dobject_rz_Tex_00C590; #define dobject_rz_Tex_00C990 "__OTR__objects/object_rz/object_rz_Tex_00C990" static const ALIGN_ASSET(2) char object_rz_Tex_00C990[] = dobject_rz_Tex_00C990; #define dobject_rz_Tex_00CD90 "__OTR__objects/object_rz/object_rz_Tex_00CD90" static const ALIGN_ASSET(2) char object_rz_Tex_00CD90[] = dobject_rz_Tex_00CD90; #define dobject_rz_Tex_00D190 "__OTR__objects/object_rz/object_rz_Tex_00D190" static const ALIGN_ASSET(2) char object_rz_Tex_00D190[] = dobject_rz_Tex_00D190; #define dobject_rz_Tex_00D1D0 "__OTR__objects/object_rz/object_rz_Tex_00D1D0" static const ALIGN_ASSET(2) char object_rz_Tex_00D1D0[] = dobject_rz_Tex_00D1D0; #define dobject_rz_Tex_00D2D0 "__OTR__objects/object_rz/object_rz_Tex_00D2D0" static const ALIGN_ASSET(2) char object_rz_Tex_00D2D0[] = dobject_rz_Tex_00D2D0; #define dobject_rz_Matanimheader_00D768 "__OTR__objects/object_rz/object_rz_Matanimheader_00D768" static const ALIGN_ASSET(2) char object_rz_Matanimheader_00D768[] = dobject_rz_Matanimheader_00D768; #define dobject_rz_Skel_00D8D8 "__OTR__objects/object_rz/object_rz_Skel_00D8D8" static const ALIGN_ASSET(2) char object_rz_Skel_00D8D8[] = dobject_rz_Skel_00D8D8; typedef enum ObjectRzLimb { /* 0x00 */ OBJECT_RZ_LIMB_NONE, /* 0x01 */ OBJECT_RZ_LIMB_01, /* 0x02 */ OBJECT_RZ_LIMB_02, /* 0x03 */ OBJECT_RZ_LIMB_03, /* 0x04 */ OBJECT_RZ_LIMB_04, /* 0x05 */ OBJECT_RZ_LIMB_05, /* 0x06 */ OBJECT_RZ_LIMB_06, /* 0x07 */ OBJECT_RZ_LIMB_07, /* 0x08 */ OBJECT_RZ_LIMB_08, /* 0x09 */ OBJECT_RZ_LIMB_09, /* 0x0A */ OBJECT_RZ_LIMB_0A, /* 0x0B */ OBJECT_RZ_LIMB_0B, /* 0x0C */ OBJECT_RZ_LIMB_0C, /* 0x0D */ OBJECT_RZ_LIMB_0D, /* 0x0E */ OBJECT_RZ_LIMB_0E, /* 0x0F */ OBJECT_RZ_LIMB_0F, /* 0x10 */ OBJECT_RZ_LIMB_10, /* 0x11 */ OBJECT_RZ_LIMB_11, /* 0x12 */ OBJECT_RZ_LIMB_12, /* 0x13 */ OBJECT_RZ_LIMB_13, /* 0x14 */ OBJECT_RZ_LIMB_14, /* 0x15 */ OBJECT_RZ_LIMB_15, /* 0x16 */ OBJECT_RZ_LIMB_MAX } ObjectRzLimb; #endif // OBJECTS_OBJECT_RZ_H