#ifndef OBJECTS_OBJECT_RANDOM_OBJ_H #define OBJECTS_OBJECT_RANDOM_OBJ_H 1 #include "align_asset_macro.h" #define dgSecretShrineSlidingDoorDL "__OTR__objects/object_random_obj/gSecretShrineSlidingDoorDL" static const ALIGN_ASSET(2) char gSecretShrineSlidingDoorDL[] = dgSecretShrineSlidingDoorDL; #define dgSecretShrineSlidingDoorTex "__OTR__objects/object_random_obj/gSecretShrineSlidingDoorTex" static const ALIGN_ASSET(2) char gSecretShrineSlidingDoorTex[] = dgSecretShrineSlidingDoorTex; #endif // OBJECTS_OBJECT_RANDOM_OBJ_H