#ifndef OBJECTS_OBJECT_PO_COMPOSER_H #define OBJECTS_OBJECT_PO_COMPOSER_H 1 #include "align_asset_macro.h" #define dgPoeComposerAttackAnim "__OTR__objects/object_po_composer/gPoeComposerAttackAnim" static const ALIGN_ASSET(2) char gPoeComposerAttackAnim[] = dgPoeComposerAttackAnim; #define dgPoeComposerRaiseArmsAnim "__OTR__objects/object_po_composer/gPoeComposerRaiseArmsAnim" static const ALIGN_ASSET(2) char gPoeComposerRaiseArmsAnim[] = dgPoeComposerRaiseArmsAnim; #define dgPoeComposerBeginPlayAnim "__OTR__objects/object_po_composer/gPoeComposerBeginPlayAnim" static const ALIGN_ASSET(2) char gPoeComposerBeginPlayAnim[] = dgPoeComposerBeginPlayAnim; #define dgPoeComposerPlayAnim "__OTR__objects/object_po_composer/gPoeComposerPlayAnim" static const ALIGN_ASSET(2) char gPoeComposerPlayAnim[] = dgPoeComposerPlayAnim; #define dgPoeComposerFleeAnim "__OTR__objects/object_po_composer/gPoeComposerFleeAnim" static const ALIGN_ASSET(2) char gPoeComposerFleeAnim[] = dgPoeComposerFleeAnim; #define dgPoeComposerIdleAnim "__OTR__objects/object_po_composer/gPoeComposerIdleAnim" static const ALIGN_ASSET(2) char gPoeComposerIdleAnim[] = dgPoeComposerIdleAnim; #define dgPoeComposerArmsRaisedAnim "__OTR__objects/object_po_composer/gPoeComposerArmsRaisedAnim" static const ALIGN_ASSET(2) char gPoeComposerArmsRaisedAnim[] = dgPoeComposerArmsRaisedAnim; #define dgPoeComposerLowerArmsAnim "__OTR__objects/object_po_composer/gPoeComposerLowerArmsAnim" static const ALIGN_ASSET(2) char gPoeComposerLowerArmsAnim[] = dgPoeComposerLowerArmsAnim; #define dgPoeComposerLookDownAnim "__OTR__objects/object_po_composer/gPoeComposerLookDownAnim" static const ALIGN_ASSET(2) char gPoeComposerLookDownAnim[] = dgPoeComposerLookDownAnim; #define dgPoeComposerBeginRollAnim "__OTR__objects/object_po_composer/gPoeComposerBeginRollAnim" static const ALIGN_ASSET(2) char gPoeComposerBeginRollAnim[] = dgPoeComposerBeginRollAnim; #define dgPoeComposerRollAnim "__OTR__objects/object_po_composer/gPoeComposerRollAnim" static const ALIGN_ASSET(2) char gPoeComposerRollAnim[] = dgPoeComposerRollAnim; #define dgPoeComposerAppearDisappearAnim "__OTR__objects/object_po_composer/gPoeComposerAppearDisappearAnim" static const ALIGN_ASSET(2) char gPoeComposerAppearDisappearAnim[] = dgPoeComposerAppearDisappearAnim; #define dgPoeComposerStillAnim "__OTR__objects/object_po_composer/gPoeComposerStillAnim" static const ALIGN_ASSET(2) char gPoeComposerStillAnim[] = dgPoeComposerStillAnim; #define dgPoeComposerSoulTex "__OTR__objects/object_po_composer/gPoeComposerSoulTex" static const ALIGN_ASSET(2) char gPoeComposerSoulTex[] = dgPoeComposerSoulTex; #define dobject_po_composer_DL_004600 "__OTR__objects/object_po_composer/object_po_composer_DL_004600" static const ALIGN_ASSET(2) char object_po_composer_DL_004600[] = dobject_po_composer_DL_004600; #define dgPoeComposerSharpHeadDL "__OTR__objects/object_po_composer/gPoeComposerSharpHeadDL" static const ALIGN_ASSET(2) char gPoeComposerSharpHeadDL[] = dgPoeComposerSharpHeadDL; #define dobject_po_composer_DL_006D80 "__OTR__objects/object_po_composer/object_po_composer_DL_006D80" static const ALIGN_ASSET(2) char object_po_composer_DL_006D80[] = dobject_po_composer_DL_006D80; #define dgPoeComposerLanternBaseDL "__OTR__objects/object_po_composer/gPoeComposerLanternBaseDL" static const ALIGN_ASSET(2) char gPoeComposerLanternBaseDL[] = dgPoeComposerLanternBaseDL; #define dgPoeComposerLanternTopDL "__OTR__objects/object_po_composer/gPoeComposerLanternTopDL" static const ALIGN_ASSET(2) char gPoeComposerLanternTopDL[] = dgPoeComposerLanternTopDL; #define dgPoeComposerLanternGlassDL "__OTR__objects/object_po_composer/gPoeComposerLanternGlassDL" static const ALIGN_ASSET(2) char gPoeComposerLanternGlassDL[] = dgPoeComposerLanternGlassDL; #define dgPoeComposerFlatHeadDL "__OTR__objects/object_po_composer/gPoeComposerFlatHeadDL" static const ALIGN_ASSET(2) char gPoeComposerFlatHeadDL[] = dgPoeComposerFlatHeadDL; #define dgPoeComposerBurnDL "__OTR__objects/object_po_composer/gPoeComposerBurnDL" static const ALIGN_ASSET(2) char gPoeComposerBurnDL[] = dgPoeComposerBurnDL; #define dobject_po_composer_Tex_007E80 "__OTR__objects/object_po_composer/object_po_composer_Tex_007E80" static const ALIGN_ASSET(2) char object_po_composer_Tex_007E80[] = dobject_po_composer_Tex_007E80; #define dobject_po_composer_Tex_008080 "__OTR__objects/object_po_composer/object_po_composer_Tex_008080" static const ALIGN_ASSET(2) char object_po_composer_Tex_008080[] = dobject_po_composer_Tex_008080; #define dobject_po_composer_Tex_008280 "__OTR__objects/object_po_composer/object_po_composer_Tex_008280" static const ALIGN_ASSET(2) char object_po_composer_Tex_008280[] = dobject_po_composer_Tex_008280; #define dobject_po_composer_Tex_008480 "__OTR__objects/object_po_composer/object_po_composer_Tex_008480" static const ALIGN_ASSET(2) char object_po_composer_Tex_008480[] = dobject_po_composer_Tex_008480; #define dobject_po_composer_Tex_008680 "__OTR__objects/object_po_composer/object_po_composer_Tex_008680" static const ALIGN_ASSET(2) char object_po_composer_Tex_008680[] = dobject_po_composer_Tex_008680; #define dobject_po_composer_Tex_008A80 "__OTR__objects/object_po_composer/object_po_composer_Tex_008A80" static const ALIGN_ASSET(2) char object_po_composer_Tex_008A80[] = dobject_po_composer_Tex_008A80; #define dobject_po_composer_Tex_008C80 "__OTR__objects/object_po_composer/object_po_composer_Tex_008C80" static const ALIGN_ASSET(2) char object_po_composer_Tex_008C80[] = dobject_po_composer_Tex_008C80; #define dobject_po_composer_Tex_008E80 "__OTR__objects/object_po_composer/object_po_composer_Tex_008E80" static const ALIGN_ASSET(2) char object_po_composer_Tex_008E80[] = dobject_po_composer_Tex_008E80; #define dobject_po_composer_Tex_009080 "__OTR__objects/object_po_composer/object_po_composer_Tex_009080" static const ALIGN_ASSET(2) char object_po_composer_Tex_009080[] = dobject_po_composer_Tex_009080; #define dobject_po_composer_Tex_009280 "__OTR__objects/object_po_composer/object_po_composer_Tex_009280" static const ALIGN_ASSET(2) char object_po_composer_Tex_009280[] = dobject_po_composer_Tex_009280; #define dobject_po_composer_Tex_009480 "__OTR__objects/object_po_composer/object_po_composer_Tex_009480" static const ALIGN_ASSET(2) char object_po_composer_Tex_009480[] = dobject_po_composer_Tex_009480; #define dobject_po_composer_Tex_009680 "__OTR__objects/object_po_composer/object_po_composer_Tex_009680" static const ALIGN_ASSET(2) char object_po_composer_Tex_009680[] = dobject_po_composer_Tex_009680; #define dgPoeComposerSkel "__OTR__objects/object_po_composer/gPoeComposerSkel" static const ALIGN_ASSET(2) char gPoeComposerSkel[] = dgPoeComposerSkel; #define dgPoeComposerUpperBodyLimbDL_0052E0 "__OTR__objects/object_po_composer/gPoeComposerUpperBodyLimbDL_0052E0" static const ALIGN_ASSET(2) char gPoeComposerUpperBodyLimbDL_0052E0[] = dgPoeComposerUpperBodyLimbDL_0052E0; #define dgPoeComposerLeftShoulderLimbDL_005A00 "__OTR__objects/object_po_composer/gPoeComposerLeftShoulderLimbDL_005A00" static const ALIGN_ASSET(2) char gPoeComposerLeftShoulderLimbDL_005A00[] = dgPoeComposerLeftShoulderLimbDL_005A00; #define dgPoeComposerLeftArmLimbDL_005CB8 "__OTR__objects/object_po_composer/gPoeComposerLeftArmLimbDL_005CB8" static const ALIGN_ASSET(2) char gPoeComposerLeftArmLimbDL_005CB8[] = dgPoeComposerLeftArmLimbDL_005CB8; #define dgPoeComposerLeftHandLimbDL_005D68 "__OTR__objects/object_po_composer/gPoeComposerLeftHandLimbDL_005D68" static const ALIGN_ASSET(2) char gPoeComposerLeftHandLimbDL_005D68[] = dgPoeComposerLeftHandLimbDL_005D68; #define dgPoeComposerRightShoulderLimbDL_0055D0 "__OTR__objects/object_po_composer/gPoeComposerRightShoulderLimbDL_0055D0" static const ALIGN_ASSET(2) char gPoeComposerRightShoulderLimbDL_0055D0[] = dgPoeComposerRightShoulderLimbDL_0055D0; #define dgPoeComposerRightArmLimbDL_005898 "__OTR__objects/object_po_composer/gPoeComposerRightArmLimbDL_005898" static const ALIGN_ASSET(2) char gPoeComposerRightArmLimbDL_005898[] = dgPoeComposerRightArmLimbDL_005898; #define dgPoeComposerRightHandLimbDL_005948 "__OTR__objects/object_po_composer/gPoeComposerRightHandLimbDL_005948" static const ALIGN_ASSET(2) char gPoeComposerRightHandLimbDL_005948[] = dgPoeComposerRightHandLimbDL_005948; #define dgPoeComposerLowerBodyLimbDL_0054E0 "__OTR__objects/object_po_composer/gPoeComposerLowerBodyLimbDL_0054E0" static const ALIGN_ASSET(2) char gPoeComposerLowerBodyLimbDL_0054E0[] = dgPoeComposerLowerBodyLimbDL_0054E0; typedef enum PoeComposerLimb { /* 0x00 */ POE_COMPOSER_LIMB_NONE, /* 0x01 */ POE_COMPOSER_LIMB_UPPER_BODY, /* 0x02 */ POE_COMPOSER_LIMB_LEFT_SHOULDER, /* 0x03 */ POE_COMPOSER_LIMB_LEFT_ARM, /* 0x04 */ POE_COMPOSER_LIMB_LEFT_HAND, /* 0x05 */ POE_COMPOSER_LIMB_CONDUCTOR_BATON, /* 0x06 */ POE_COMPOSER_LIMB_RIGHT_SHOULDER, /* 0x07 */ POE_COMPOSER_LIMB_RIGHT_ARM, /* 0x08 */ POE_COMPOSER_LIMB_RIGHT_HAND, /* 0x09 */ POE_COMPOSER_LIMB_LANTERN, /* 0x0A */ POE_COMPOSER_LIMB_HEAD, /* 0x0B */ POE_COMPOSER_LIMB_LOWER_BODY, /* 0x0C */ POE_COMPOSER_LIMB_MAX } PoeComposerLimb; #endif // OBJECTS_OBJECT_PO_COMPOSER_H