#ifndef OBJECTS_OBJECT_OBJ_TOKEIDAI_H #define OBJECTS_OBJECT_OBJ_TOKEIDAI_H 1 #include "align_asset_macro.h" #define dgClockTowerClockFaceTopTLUT "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceTopTLUT" static const ALIGN_ASSET(2) char gClockTowerClockFaceTopTLUT[] = dgClockTowerClockFaceTopTLUT; #define dgClockTowerClockFaceBottomTLUT "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceBottomTLUT" static const ALIGN_ASSET(2) char gClockTowerClockFaceBottomTLUT[] = dgClockTowerClockFaceBottomTLUT; #define dgClockTowerSpotlightShineTex "__OTR__objects/object_obj_tokeidai/gClockTowerSpotlightShineTex" static const ALIGN_ASSET(2) char gClockTowerSpotlightShineTex[] = dgClockTowerSpotlightShineTex; #define dgClockTowerBrickTex "__OTR__objects/object_obj_tokeidai/gClockTowerBrickTex" static const ALIGN_ASSET(2) char gClockTowerBrickTex[] = dgClockTowerBrickTex; #define dgClockTowerCounterweightBeamSide1Tex "__OTR__objects/object_obj_tokeidai/gClockTowerCounterweightBeamSide1Tex" static const ALIGN_ASSET(2) char gClockTowerCounterweightBeamSide1Tex[] = dgClockTowerCounterweightBeamSide1Tex; #define dgClockTowerCounterweightBeamSide2Tex "__OTR__objects/object_obj_tokeidai/gClockTowerCounterweightBeamSide2Tex" static const ALIGN_ASSET(2) char gClockTowerCounterweightBeamSide2Tex[] = dgClockTowerCounterweightBeamSide2Tex; #define dgClockTowerExteriorGearFaceTex "__OTR__objects/object_obj_tokeidai/gClockTowerExteriorGearFaceTex" static const ALIGN_ASSET(2) char gClockTowerExteriorGearFaceTex[] = dgClockTowerExteriorGearFaceTex; #define dgClockTowerExteriorGearSidesAndMinuteRingBackTex "__OTR__objects/object_obj_tokeidai/gClockTowerExteriorGearSidesAndMinuteRingBackTex" static const ALIGN_ASSET(2) char gClockTowerExteriorGearSidesAndMinuteRingBackTex[] = dgClockTowerExteriorGearSidesAndMinuteRingBackTex; #define dgClockTowerClockCenterTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockCenterTex" static const ALIGN_ASSET(2) char gClockTowerClockCenterTex[] = dgClockTowerClockCenterTex; #define dgClockTowerClockCenterSidesTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockCenterSidesTex" static const ALIGN_ASSET(2) char gClockTowerClockCenterSidesTex[] = dgClockTowerClockCenterSidesTex; #define dgClockTowerHandTex "__OTR__objects/object_obj_tokeidai/gClockTowerHandTex" static const ALIGN_ASSET(2) char gClockTowerHandTex[] = dgClockTowerHandTex; #define dgClockTowerSunAndMoonPanelSidesTex "__OTR__objects/object_obj_tokeidai/gClockTowerSunAndMoonPanelSidesTex" static const ALIGN_ASSET(2) char gClockTowerSunAndMoonPanelSidesTex[] = dgClockTowerSunAndMoonPanelSidesTex; #define dgClockTowerSunAndMoonPanelMoonTex "__OTR__objects/object_obj_tokeidai/gClockTowerSunAndMoonPanelMoonTex" static const ALIGN_ASSET(2) char gClockTowerSunAndMoonPanelMoonTex[] = dgClockTowerSunAndMoonPanelMoonTex; #define dgClockTowerSunAndMoonPanelSunTex "__OTR__objects/object_obj_tokeidai/gClockTowerSunAndMoonPanelSunTex" static const ALIGN_ASSET(2) char gClockTowerSunAndMoonPanelSunTex[] = dgClockTowerSunAndMoonPanelSunTex; #define dgClockTowerMinuteRingFace1Tex "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingFace1Tex" static const ALIGN_ASSET(2) char gClockTowerMinuteRingFace1Tex[] = dgClockTowerMinuteRingFace1Tex; #define dgClockTowerMinuteRingFace2Tex "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingFace2Tex" static const ALIGN_ASSET(2) char gClockTowerMinuteRingFace2Tex[] = dgClockTowerMinuteRingFace2Tex; #define dgClockTowerMinuteRingFace3Tex "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingFace3Tex" static const ALIGN_ASSET(2) char gClockTowerMinuteRingFace3Tex[] = dgClockTowerMinuteRingFace3Tex; #define dgClockTowerMinuteRingSidesTex "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingSidesTex" static const ALIGN_ASSET(2) char gClockTowerMinuteRingSidesTex[] = dgClockTowerMinuteRingSidesTex; #define dgClockTowerClockFaceTopTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceTopTex" static const ALIGN_ASSET(2) char gClockTowerClockFaceTopTex[] = dgClockTowerClockFaceTopTex; #define dgClockTowerClockFaceBottomTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceBottomTex" static const ALIGN_ASSET(2) char gClockTowerClockFaceBottomTex[] = dgClockTowerClockFaceBottomTex; #define dgClockTowerClockFacePanelBarTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockFacePanelBarTex" static const ALIGN_ASSET(2) char gClockTowerClockFacePanelBarTex[] = dgClockTowerClockFacePanelBarTex; #define dgClockTowerUnusedBrickTex "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedBrickTex" static const ALIGN_ASSET(2) char gClockTowerUnusedBrickTex[] = dgClockTowerUnusedBrickTex; #define dgClockTowerUnusedMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedMaskTex" static const ALIGN_ASSET(2) char gClockTowerUnusedMaskTex[] = dgClockTowerUnusedMaskTex; #define dgClockTowerSpotlightBeamTex "__OTR__objects/object_obj_tokeidai/gClockTowerSpotlightBeamTex" static const ALIGN_ASSET(2) char gClockTowerSpotlightBeamTex[] = dgClockTowerSpotlightBeamTex; #define dgClockTowerSpotlightMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerSpotlightMaskTex" static const ALIGN_ASSET(2) char gClockTowerSpotlightMaskTex[] = dgClockTowerSpotlightMaskTex; #define dgClockTowerCounterweightMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerCounterweightMaskTex" static const ALIGN_ASSET(2) char gClockTowerCounterweightMaskTex[] = dgClockTowerCounterweightMaskTex; #define dgClockTowerUnusedTowerWallMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedTowerWallMaskTex" static const ALIGN_ASSET(2) char gClockTowerUnusedTowerWallMaskTex[] = dgClockTowerUnusedTowerWallMaskTex; #define dgClockTowerStaircaseToRooftopMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerStaircaseToRooftopMaskTex" static const ALIGN_ASSET(2) char gClockTowerStaircaseToRooftopMaskTex[] = dgClockTowerStaircaseToRooftopMaskTex; #define dgClockTowerUnusedEmpty1DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty1DL" static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty1DL[] = dgClockTowerUnusedEmpty1DL; #define dgClockTowerTerminaFieldWallsDL "__OTR__objects/object_obj_tokeidai/gClockTowerTerminaFieldWallsDL" static const ALIGN_ASSET(2) char gClockTowerTerminaFieldWallsDL[] = dgClockTowerTerminaFieldWallsDL; #define dgClockTowerTerminaFieldWallsBrickTex "__OTR__objects/object_obj_tokeidai/gClockTowerTerminaFieldWallsBrickTex" static const ALIGN_ASSET(2) char gClockTowerTerminaFieldWallsBrickTex[] = dgClockTowerTerminaFieldWallsBrickTex; #define dgClockTowerTerminaFieldWallsMaskTex "__OTR__objects/object_obj_tokeidai/gClockTowerTerminaFieldWallsMaskTex" static const ALIGN_ASSET(2) char gClockTowerTerminaFieldWallsMaskTex[] = dgClockTowerTerminaFieldWallsMaskTex; #define dgClockTowerSpotlightDL "__OTR__objects/object_obj_tokeidai/gClockTowerSpotlightDL" static const ALIGN_ASSET(2) char gClockTowerSpotlightDL[] = dgClockTowerSpotlightDL; #define dgClockTowerCounterweightDL "__OTR__objects/object_obj_tokeidai/gClockTowerCounterweightDL" static const ALIGN_ASSET(2) char gClockTowerCounterweightDL[] = dgClockTowerCounterweightDL; #define dgClockTowerUnusedTexAnim "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedTexAnim" static const ALIGN_ASSET(2) char gClockTowerUnusedTexAnim[] = dgClockTowerUnusedTexAnim; #define dgClockTowerUnusedEmpty2DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty2DL" static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty2DL[] = dgClockTowerUnusedEmpty2DL; #define dgClockTowerExteriorGearDL "__OTR__objects/object_obj_tokeidai/gClockTowerExteriorGearDL" static const ALIGN_ASSET(2) char gClockTowerExteriorGearDL[] = dgClockTowerExteriorGearDL; #define dgClockTowerUnusedEmpty3DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty3DL" static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty3DL[] = dgClockTowerUnusedEmpty3DL; #define dgClockTowerClockCenterAndHandDL "__OTR__objects/object_obj_tokeidai/gClockTowerClockCenterAndHandDL" static const ALIGN_ASSET(2) char gClockTowerClockCenterAndHandDL[] = dgClockTowerClockCenterAndHandDL; #define dgClockTowerUnusedEmpty4DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty4DL" static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty4DL[] = dgClockTowerUnusedEmpty4DL; #define dgClockTowerSunAndMoonPanelDL "__OTR__objects/object_obj_tokeidai/gClockTowerSunAndMoonPanelDL" static const ALIGN_ASSET(2) char gClockTowerSunAndMoonPanelDL[] = dgClockTowerSunAndMoonPanelDL; #define dgClockTowerUnusedEmpty5DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty5DL" static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty5DL[] = dgClockTowerUnusedEmpty5DL; #define dgClockTowerMinuteRingDL "__OTR__objects/object_obj_tokeidai/gClockTowerMinuteRingDL" static const ALIGN_ASSET(2) char gClockTowerMinuteRingDL[] = dgClockTowerMinuteRingDL; #define dgClockTowerUnusedEmpty6DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty6DL" static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty6DL[] = dgClockTowerUnusedEmpty6DL; #define dgClockTowerUnusedTowerWallDL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedTowerWallDL" static const ALIGN_ASSET(2) char gClockTowerUnusedTowerWallDL[] = dgClockTowerUnusedTowerWallDL; #define dgClockTowerEmptyDL "__OTR__objects/object_obj_tokeidai/gClockTowerEmptyDL" static const ALIGN_ASSET(2) char gClockTowerEmptyDL[] = dgClockTowerEmptyDL; #define dgClockTowerStaircaseToRooftopDL "__OTR__objects/object_obj_tokeidai/gClockTowerStaircaseToRooftopDL" static const ALIGN_ASSET(2) char gClockTowerStaircaseToRooftopDL[] = dgClockTowerStaircaseToRooftopDL; #define dgClockTowerClockFaceBackTex "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceBackTex" static const ALIGN_ASSET(2) char gClockTowerClockFaceBackTex[] = dgClockTowerClockFaceBackTex; #define dgClockTowerUnusedEmpty7DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty7DL" static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty7DL[] = dgClockTowerUnusedEmpty7DL; #define dgClockTowerClockFaceDL "__OTR__objects/object_obj_tokeidai/gClockTowerClockFaceDL" static const ALIGN_ASSET(2) char gClockTowerClockFaceDL[] = dgClockTowerClockFaceDL; #define dgClockTowerUnusedEmpty8DL "__OTR__objects/object_obj_tokeidai/gClockTowerUnusedEmpty8DL" static const ALIGN_ASSET(2) char gClockTowerUnusedEmpty8DL[] = dgClockTowerUnusedEmpty8DL; #define dgWallClockClockFaceDL "__OTR__objects/object_obj_tokeidai/gWallClockClockFaceDL" static const ALIGN_ASSET(2) char gWallClockClockFaceDL[] = dgWallClockClockFaceDL; #define dgWallClockClockFaceBackTex "__OTR__objects/object_obj_tokeidai/gWallClockClockFaceBackTex" static const ALIGN_ASSET(2) char gWallClockClockFaceBackTex[] = dgWallClockClockFaceBackTex; #define dgWallClockClockFaceBottomTex "__OTR__objects/object_obj_tokeidai/gWallClockClockFaceBottomTex" static const ALIGN_ASSET(2) char gWallClockClockFaceBottomTex[] = dgWallClockClockFaceBottomTex; #define dgWallClockClockFaceTopTex "__OTR__objects/object_obj_tokeidai/gWallClockClockFaceTopTex" static const ALIGN_ASSET(2) char gWallClockClockFaceTopTex[] = dgWallClockClockFaceTopTex; #define dgWallClockClockFacePanelBarTex "__OTR__objects/object_obj_tokeidai/gWallClockClockFacePanelBarTex" static const ALIGN_ASSET(2) char gWallClockClockFacePanelBarTex[] = dgWallClockClockFacePanelBarTex; #endif // OBJECTS_OBJECT_OBJ_TOKEIDAI_H