#ifndef OBJECTS_OBJECT_MASK_ZACHO_H #define OBJECTS_OBJECT_MASK_ZACHO_H 1 #include "align_asset_macro.h" #define dobject_mask_zacho_DL_000700 "__OTR__objects/object_mask_zacho/object_mask_zacho_DL_000700" static const ALIGN_ASSET(2) char object_mask_zacho_DL_000700[] = dobject_mask_zacho_DL_000700; #define dobject_mask_zacho_TLUT_000BC8 "__OTR__objects/object_mask_zacho/object_mask_zacho_TLUT_000BC8" static const ALIGN_ASSET(2) char object_mask_zacho_TLUT_000BC8[] = dobject_mask_zacho_TLUT_000BC8; #define dobject_mask_zacho_Tex_000DC8 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_000DC8" static const ALIGN_ASSET(2) char object_mask_zacho_Tex_000DC8[] = dobject_mask_zacho_Tex_000DC8; #define dobject_mask_zacho_Tex_000FC8 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_000FC8" static const ALIGN_ASSET(2) char object_mask_zacho_Tex_000FC8[] = dobject_mask_zacho_Tex_000FC8; #define dobject_mask_zacho_Tex_001008 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001008" static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001008[] = dobject_mask_zacho_Tex_001008; #define dobject_mask_zacho_Tex_001048 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001048" static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001048[] = dobject_mask_zacho_Tex_001048; #define dobject_mask_zacho_Tex_001448 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001448" static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001448[] = dobject_mask_zacho_Tex_001448; #define dobject_mask_zacho_Tex_001548 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001548" static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001548[] = dobject_mask_zacho_Tex_001548; #define dobject_mask_zacho_Tex_001648 "__OTR__objects/object_mask_zacho/object_mask_zacho_Tex_001648" static const ALIGN_ASSET(2) char object_mask_zacho_Tex_001648[] = dobject_mask_zacho_Tex_001648; #endif // OBJECTS_OBJECT_MASK_ZACHO_H