#ifndef OBJECTS_OBJECT_MASK_RABIT_H #define OBJECTS_OBJECT_MASK_RABIT_H 1 #include "align_asset_macro.h" #define dobject_mask_rabit_DL_000610 "__OTR__objects/object_mask_rabit/object_mask_rabit_DL_000610" static const ALIGN_ASSET(2) char object_mask_rabit_DL_000610[] = dobject_mask_rabit_DL_000610; #define dobject_mask_rabit_Tex_0009A0 "__OTR__objects/object_mask_rabit/object_mask_rabit_Tex_0009A0" static const ALIGN_ASSET(2) char object_mask_rabit_Tex_0009A0[] = dobject_mask_rabit_Tex_0009A0; #define dobject_mask_rabit_Tex_000BA0 "__OTR__objects/object_mask_rabit/object_mask_rabit_Tex_000BA0" static const ALIGN_ASSET(2) char object_mask_rabit_Tex_000BA0[] = dobject_mask_rabit_Tex_000BA0; #define dobject_mask_rabit_Tex_000FA0 "__OTR__objects/object_mask_rabit/object_mask_rabit_Tex_000FA0" static const ALIGN_ASSET(2) char object_mask_rabit_Tex_000FA0[] = dobject_mask_rabit_Tex_000FA0; #endif // OBJECTS_OBJECT_MASK_RABIT_H