#ifndef OBJECTS_OBJECT_MASK_GERO_H #define OBJECTS_OBJECT_MASK_GERO_H 1 #include "align_asset_macro.h" #define dgDonGeroMaskDL "__OTR__objects/object_mask_gero/gDonGeroMaskDL" static const ALIGN_ASSET(2) char gDonGeroMaskDL[] = dgDonGeroMaskDL; #define dgDonGeroMaskTLUT "__OTR__objects/object_mask_gero/gDonGeroMaskTLUT" static const ALIGN_ASSET(2) char gDonGeroMaskTLUT[] = dgDonGeroMaskTLUT; #define dgDonGeroMaskBottomTex "__OTR__objects/object_mask_gero/gDonGeroMaskBottomTex" static const ALIGN_ASSET(2) char gDonGeroMaskBottomTex[] = dgDonGeroMaskBottomTex; #define dgDonGeroMaskToesTex "__OTR__objects/object_mask_gero/gDonGeroMaskToesTex" static const ALIGN_ASSET(2) char gDonGeroMaskToesTex[] = dgDonGeroMaskToesTex; #define dgDonGeroMaskTopTex "__OTR__objects/object_mask_gero/gDonGeroMaskTopTex" static const ALIGN_ASSET(2) char gDonGeroMaskTopTex[] = dgDonGeroMaskTopTex; #define dgDonGeroMaskNostrilTex "__OTR__objects/object_mask_gero/gDonGeroMaskNostrilTex" static const ALIGN_ASSET(2) char gDonGeroMaskNostrilTex[] = dgDonGeroMaskNostrilTex; #define dgDonGeroMaskMouthTex "__OTR__objects/object_mask_gero/gDonGeroMaskMouthTex" static const ALIGN_ASSET(2) char gDonGeroMaskMouthTex[] = dgDonGeroMaskMouthTex; #define dgDonGeroMaskFrillsTex "__OTR__objects/object_mask_gero/gDonGeroMaskFrillsTex" static const ALIGN_ASSET(2) char gDonGeroMaskFrillsTex[] = dgDonGeroMaskFrillsTex; #define dgDonGeroMaskEyeTex "__OTR__objects/object_mask_gero/gDonGeroMaskEyeTex" static const ALIGN_ASSET(2) char gDonGeroMaskEyeTex[] = dgDonGeroMaskEyeTex; #endif // OBJECTS_OBJECT_MASK_GERO_H