#ifndef OBJECTS_OBJECT_MASK_BREE_H #define OBJECTS_OBJECT_MASK_BREE_H 1 #include "align_asset_macro.h" #define dobject_mask_bree_DL_0003C0 "__OTR__objects/object_mask_bree/object_mask_bree_DL_0003C0" static const ALIGN_ASSET(2) char object_mask_bree_DL_0003C0[] = dobject_mask_bree_DL_0003C0; #define dobject_mask_bree_TLUT_000658 "__OTR__objects/object_mask_bree/object_mask_bree_TLUT_000658" static const ALIGN_ASSET(2) char object_mask_bree_TLUT_000658[] = dobject_mask_bree_TLUT_000658; #define dobject_mask_bree_Tex_000858 "__OTR__objects/object_mask_bree/object_mask_bree_Tex_000858" static const ALIGN_ASSET(2) char object_mask_bree_Tex_000858[] = dobject_mask_bree_Tex_000858; #define dobject_mask_bree_Tex_000C58 "__OTR__objects/object_mask_bree/object_mask_bree_Tex_000C58" static const ALIGN_ASSET(2) char object_mask_bree_Tex_000C58[] = dobject_mask_bree_Tex_000C58; #define dobject_mask_bree_Tex_000D58 "__OTR__objects/object_mask_bree/object_mask_bree_Tex_000D58" static const ALIGN_ASSET(2) char object_mask_bree_Tex_000D58[] = dobject_mask_bree_Tex_000D58; #define dobject_mask_bree_Tex_000D98 "__OTR__objects/object_mask_bree/object_mask_bree_Tex_000D98" static const ALIGN_ASSET(2) char object_mask_bree_Tex_000D98[] = dobject_mask_bree_Tex_000D98; #endif // OBJECTS_OBJECT_MASK_BREE_H