#ifndef OBJECTS_OBJECT_LODMOON_H #define OBJECTS_OBJECT_LODMOON_H 1 #include "align_asset_macro.h" #define dgLodmoonEyesDL "__OTR__objects/object_lodmoon/gLodmoonEyesDL" static const ALIGN_ASSET(2) char gLodmoonEyesDL[] = dgLodmoonEyesDL; #define dgLodmoonMoonDL "__OTR__objects/object_lodmoon/gLodmoonMoonDL" static const ALIGN_ASSET(2) char gLodmoonMoonDL[] = dgLodmoonMoonDL; #define dgLodmoonFaceTLUT "__OTR__objects/object_lodmoon/gLodmoonFaceTLUT" static const ALIGN_ASSET(2) char gLodmoonFaceTLUT[] = dgLodmoonFaceTLUT; #define dgLodmoonFarSideTLUT "__OTR__objects/object_lodmoon/gLodmoonFarSideTLUT" static const ALIGN_ASSET(2) char gLodmoonFarSideTLUT[] = dgLodmoonFarSideTLUT; #define dgLodmoonEyesTex "__OTR__objects/object_lodmoon/gLodmoonEyesTex" static const ALIGN_ASSET(2) char gLodmoonEyesTex[] = dgLodmoonEyesTex; #define dgLodmoonTeethTex "__OTR__objects/object_lodmoon/gLodmoonTeethTex" static const ALIGN_ASSET(2) char gLodmoonTeethTex[] = dgLodmoonTeethTex; #define dgLodmoonFaceTex "__OTR__objects/object_lodmoon/gLodmoonFaceTex" static const ALIGN_ASSET(2) char gLodmoonFaceTex[] = dgLodmoonFaceTex; #define dgLodmoonFarSideTex "__OTR__objects/object_lodmoon/gLodmoonFarSideTex" static const ALIGN_ASSET(2) char gLodmoonFarSideTex[] = dgLodmoonFarSideTex; #endif // OBJECTS_OBJECT_LODMOON_H