#ifndef OBJECTS_OBJECT_KUMO30_H #define OBJECTS_OBJECT_KUMO30_H 1 #include "align_asset_macro.h" #define dobject_kumo30_DL_000A50 "__OTR__objects/object_kumo30/object_kumo30_DL_000A50" static const ALIGN_ASSET(2) char object_kumo30_DL_000A50[] = dobject_kumo30_DL_000A50; #define dobject_kumo30_DL_000C98 "__OTR__objects/object_kumo30/object_kumo30_DL_000C98" static const ALIGN_ASSET(2) char object_kumo30_DL_000C98[] = dobject_kumo30_DL_000C98; #define dobject_kumo30_Tex_000E80 "__OTR__objects/object_kumo30/object_kumo30_Tex_000E80" static const ALIGN_ASSET(2) char object_kumo30_Tex_000E80[] = dobject_kumo30_Tex_000E80; #define dobject_kumo30_Tex_001E80 "__OTR__objects/object_kumo30/object_kumo30_Tex_001E80" static const ALIGN_ASSET(2) char object_kumo30_Tex_001E80[] = dobject_kumo30_Tex_001E80; #define dobject_kumo30_Tex_002080 "__OTR__objects/object_kumo30/object_kumo30_Tex_002080" static const ALIGN_ASSET(2) char object_kumo30_Tex_002080[] = dobject_kumo30_Tex_002080; #define dobject_kumo30_Matanimheader_002890 "__OTR__objects/object_kumo30/object_kumo30_Matanimheader_002890" static const ALIGN_ASSET(2) char object_kumo30_Matanimheader_002890[] = dobject_kumo30_Matanimheader_002890; #define dobject_kumo30_DL_002A40 "__OTR__objects/object_kumo30/object_kumo30_DL_002A40" static const ALIGN_ASSET(2) char object_kumo30_DL_002A40[] = dobject_kumo30_DL_002A40; #define dobject_kumo30_Tex_002B58 "__OTR__objects/object_kumo30/object_kumo30_Tex_002B58" static const ALIGN_ASSET(2) char object_kumo30_Tex_002B58[] = dobject_kumo30_Tex_002B58; #define dobject_kumo30_Tex_002F58 "__OTR__objects/object_kumo30/object_kumo30_Tex_002F58" static const ALIGN_ASSET(2) char object_kumo30_Tex_002F58[] = dobject_kumo30_Tex_002F58; #define dobject_kumo30_Matanimheader_003368 "__OTR__objects/object_kumo30/object_kumo30_Matanimheader_003368" static const ALIGN_ASSET(2) char object_kumo30_Matanimheader_003368[] = dobject_kumo30_Matanimheader_003368; #endif // OBJECTS_OBJECT_KUMO30_H