#ifndef OBJECTS_OBJECT_KIBAKO2_H #define OBJECTS_OBJECT_KIBAKO2_H 1 #include "align_asset_macro.h" #define dgLargeCrateTLUT "__OTR__objects/object_kibako2/gLargeCrateTLUT" static const ALIGN_ASSET(2) char gLargeCrateTLUT[] = dgLargeCrateTLUT; #define dgLargeCrateTopTex "__OTR__objects/object_kibako2/gLargeCrateTopTex" static const ALIGN_ASSET(2) char gLargeCrateTopTex[] = dgLargeCrateTopTex; #define dgLargeCrateSidesTex "__OTR__objects/object_kibako2/gLargeCrateSidesTex" static const ALIGN_ASSET(2) char gLargeCrateSidesTex[] = dgLargeCrateSidesTex; #define dgLargeCrateDL "__OTR__objects/object_kibako2/gLargeCrateDL" static const ALIGN_ASSET(2) char gLargeCrateDL[] = dgLargeCrateDL; #define dgLargeCrateCol "__OTR__objects/object_kibako2/gLargeCrateCol" static const ALIGN_ASSET(2) char gLargeCrateCol[] = dgLargeCrateCol; #define dgLargeCrateFragmentTLUT "__OTR__objects/object_kibako2/gLargeCrateFragmentTLUT" static const ALIGN_ASSET(2) char gLargeCrateFragmentTLUT[] = dgLargeCrateFragmentTLUT; #define dgLargeCrateFragmentTex "__OTR__objects/object_kibako2/gLargeCrateFragmentTex" static const ALIGN_ASSET(2) char gLargeCrateFragmentTex[] = dgLargeCrateFragmentTex; #define dgLargeCrateFragment1DL "__OTR__objects/object_kibako2/gLargeCrateFragment1DL" static const ALIGN_ASSET(2) char gLargeCrateFragment1DL[] = dgLargeCrateFragment1DL; #define dgLargeCrateFragment2DL "__OTR__objects/object_kibako2/gLargeCrateFragment2DL" static const ALIGN_ASSET(2) char gLargeCrateFragment2DL[] = dgLargeCrateFragment2DL; #endif // OBJECTS_OBJECT_KIBAKO2_H