#ifndef OBJECTS_OBJECT_GI_SOUL_H #define OBJECTS_OBJECT_GI_SOUL_H 1 #include "align_asset_macro.h" #define dgGiFairyContainerFairyTex "__OTR__objects/object_gi_soul/gGiFairyContainerFairyTex" static const ALIGN_ASSET(2) char gGiFairyContainerFairyTex[] = dgGiFairyContainerFairyTex; #define dgGiFairyContainerBaseCapDL "__OTR__objects/object_gi_soul/gGiFairyContainerBaseCapDL" static const ALIGN_ASSET(2) char gGiFairyContainerBaseCapDL[] = dgGiFairyContainerBaseCapDL; #define dgGiFairyContainerGlassDL "__OTR__objects/object_gi_soul/gGiFairyContainerGlassDL" static const ALIGN_ASSET(2) char gGiFairyContainerGlassDL[] = dgGiFairyContainerGlassDL; #define dgGiFairyContainerContentsDL "__OTR__objects/object_gi_soul/gGiFairyContainerContentsDL" static const ALIGN_ASSET(2) char gGiFairyContainerContentsDL[] = dgGiFairyContainerContentsDL; #endif // OBJECTS_OBJECT_GI_SOUL_H