#ifndef OBJECTS_OBJECT_GI_MASK23_H #define OBJECTS_OBJECT_GI_MASK23_H 1 #include "align_asset_macro.h" #define dgGiGiantMaskDL "__OTR__objects/object_gi_mask23/gGiGiantMaskDL" static const ALIGN_ASSET(2) char gGiGiantMaskDL[] = dgGiGiantMaskDL; #define dgGiGiantMaskEmptyDL "__OTR__objects/object_gi_mask23/gGiGiantMaskEmptyDL" static const ALIGN_ASSET(2) char gGiGiantMaskEmptyDL[] = dgGiGiantMaskEmptyDL; #define dgGiGiantMaskEyeTex "__OTR__objects/object_gi_mask23/gGiGiantMaskEyeTex" static const ALIGN_ASSET(2) char gGiGiantMaskEyeTex[] = dgGiGiantMaskEyeTex; #define dgGiGiantMaskMouthTex "__OTR__objects/object_gi_mask23/gGiGiantMaskMouthTex" static const ALIGN_ASSET(2) char gGiGiantMaskMouthTex[] = dgGiGiantMaskMouthTex; #endif // OBJECTS_OBJECT_GI_MASK23_H