#ifndef OBJECTS_OBJECT_GI_MASK17_H #define OBJECTS_OBJECT_GI_MASK17_H 1 #include "align_asset_macro.h" #define dgGiKamaroMaskEmptyDL "__OTR__objects/object_gi_mask17/gGiKamaroMaskEmptyDL" static const ALIGN_ASSET(2) char gGiKamaroMaskEmptyDL[] = dgGiKamaroMaskEmptyDL; #define dgGiKamaroMaskDL "__OTR__objects/object_gi_mask17/gGiKamaroMaskDL" static const ALIGN_ASSET(2) char gGiKamaroMaskDL[] = dgGiKamaroMaskDL; #define dgGiKamaroMaskTLUT "__OTR__objects/object_gi_mask17/gGiKamaroMaskTLUT" static const ALIGN_ASSET(2) char gGiKamaroMaskTLUT[] = dgGiKamaroMaskTLUT; #define dgGiKamaroMaskStitchesTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskStitchesTex" static const ALIGN_ASSET(2) char gGiKamaroMaskStitchesTex[] = dgGiKamaroMaskStitchesTex; #define dgGiKamaroMaskEyeTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskEyeTex" static const ALIGN_ASSET(2) char gGiKamaroMaskEyeTex[] = dgGiKamaroMaskEyeTex; #define dgGiKamaroMaskSpotTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskSpotTex" static const ALIGN_ASSET(2) char gGiKamaroMaskSpotTex[] = dgGiKamaroMaskSpotTex; #define dgGiKamaroMaskHairChinTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskHairChinTex" static const ALIGN_ASSET(2) char gGiKamaroMaskHairChinTex[] = dgGiKamaroMaskHairChinTex; #define dgGiKamaroMaskNoseEarTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskNoseEarTex" static const ALIGN_ASSET(2) char gGiKamaroMaskNoseEarTex[] = dgGiKamaroMaskNoseEarTex; #define dgGiKamaroMaskPonytailTex "__OTR__objects/object_gi_mask17/gGiKamaroMaskPonytailTex" static const ALIGN_ASSET(2) char gGiKamaroMaskPonytailTex[] = dgGiKamaroMaskPonytailTex; #endif // OBJECTS_OBJECT_GI_MASK17_H