#ifndef OBJECTS_OBJECT_GI_MASK14_H #define OBJECTS_OBJECT_GI_MASK14_H 1 #include "align_asset_macro.h" #define dgGiGreatFairyMaskLeavesDL "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskLeavesDL" static const ALIGN_ASSET(2) char gGiGreatFairyMaskLeavesDL[] = dgGiGreatFairyMaskLeavesDL; #define dgGiGreatFairyMaskFaceDL "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskFaceDL" static const ALIGN_ASSET(2) char gGiGreatFairyMaskFaceDL[] = dgGiGreatFairyMaskFaceDL; #define dgGiGreatFairyMaskHairTex "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskHairTex" static const ALIGN_ASSET(2) char gGiGreatFairyMaskHairTex[] = dgGiGreatFairyMaskHairTex; #define dgGiGreatFairyMaskLeafTex "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskLeafTex" static const ALIGN_ASSET(2) char gGiGreatFairyMaskLeafTex[] = dgGiGreatFairyMaskLeafTex; #define dgGiGreatFairyMaskEyeTex "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskEyeTex" static const ALIGN_ASSET(2) char gGiGreatFairyMaskEyeTex[] = dgGiGreatFairyMaskEyeTex; #define dgGiGreatFairyMaskMouthTex "__OTR__objects/object_gi_mask14/gGiGreatFairyMaskMouthTex" static const ALIGN_ASSET(2) char gGiGreatFairyMaskMouthTex[] = dgGiGreatFairyMaskMouthTex; #endif // OBJECTS_OBJECT_GI_MASK14_H