#ifndef OBJECTS_OBJECT_GI_MASK09_H #define OBJECTS_OBJECT_GI_MASK09_H 1 #include "align_asset_macro.h" #define dgGiGarosMaskFaceDL "__OTR__objects/object_gi_mask09/gGiGarosMaskFaceDL" static const ALIGN_ASSET(2) char gGiGarosMaskFaceDL[] = dgGiGarosMaskFaceDL; #define dgGiGarosMaskCloakDL "__OTR__objects/object_gi_mask09/gGiGarosMaskCloakDL" static const ALIGN_ASSET(2) char gGiGarosMaskCloakDL[] = dgGiGarosMaskCloakDL; #define dgGiGarosMaskCloakTLUT "__OTR__objects/object_gi_mask09/gGiGarosMaskCloakTLUT" static const ALIGN_ASSET(2) char gGiGarosMaskCloakTLUT[] = dgGiGarosMaskCloakTLUT; #define dgGiGarosMaskEyeTex "__OTR__objects/object_gi_mask09/gGiGarosMaskEyeTex" static const ALIGN_ASSET(2) char gGiGarosMaskEyeTex[] = dgGiGarosMaskEyeTex; #define dgGiGarosMaskUpperSidePatternTex "__OTR__objects/object_gi_mask09/gGiGarosMaskUpperSidePatternTex" static const ALIGN_ASSET(2) char gGiGarosMaskUpperSidePatternTex[] = dgGiGarosMaskUpperSidePatternTex; #define dgGiGarosMaskFrontPatternTex "__OTR__objects/object_gi_mask09/gGiGarosMaskFrontPatternTex" static const ALIGN_ASSET(2) char gGiGarosMaskFrontPatternTex[] = dgGiGarosMaskFrontPatternTex; #define dgGiGarosMaskLowerSidePatternTex "__OTR__objects/object_gi_mask09/gGiGarosMaskLowerSidePatternTex" static const ALIGN_ASSET(2) char gGiGarosMaskLowerSidePatternTex[] = dgGiGarosMaskLowerSidePatternTex; #define dgGiGarosMaskTopPatternTex "__OTR__objects/object_gi_mask09/gGiGarosMaskTopPatternTex" static const ALIGN_ASSET(2) char gGiGarosMaskTopPatternTex[] = dgGiGarosMaskTopPatternTex; #endif // OBJECTS_OBJECT_GI_MASK09_H