#ifndef OBJECTS_OBJECT_GI_MASK05_H #define OBJECTS_OBJECT_GI_MASK05_H 1 #include "align_asset_macro.h" #define dgGiKafeiMaskEmptyDL "__OTR__objects/object_gi_mask05/gGiKafeiMaskEmptyDL" static const ALIGN_ASSET(2) char gGiKafeiMaskEmptyDL[] = dgGiKafeiMaskEmptyDL; #define dgGiKafeiMaskDL "__OTR__objects/object_gi_mask05/gGiKafeiMaskDL" static const ALIGN_ASSET(2) char gGiKafeiMaskDL[] = dgGiKafeiMaskDL; #define dgGiKafeiMaskTLUT "__OTR__objects/object_gi_mask05/gGiKafeiMaskTLUT" static const ALIGN_ASSET(2) char gGiKafeiMaskTLUT[] = dgGiKafeiMaskTLUT; #define dgGiKafeiMaskLowerHairTex "__OTR__objects/object_gi_mask05/gGiKafeiMaskLowerHairTex" static const ALIGN_ASSET(2) char gGiKafeiMaskLowerHairTex[] = dgGiKafeiMaskLowerHairTex; #define dgGiKafeiMaskUpperHairTex "__OTR__objects/object_gi_mask05/gGiKafeiMaskUpperHairTex" static const ALIGN_ASSET(2) char gGiKafeiMaskUpperHairTex[] = dgGiKafeiMaskUpperHairTex; #define dgGiKafeiMaskEyeMouthTex "__OTR__objects/object_gi_mask05/gGiKafeiMaskEyeMouthTex" static const ALIGN_ASSET(2) char gGiKafeiMaskEyeMouthTex[] = dgGiKafeiMaskEyeMouthTex; #define dgGiKafeiMaskEyebrowTex "__OTR__objects/object_gi_mask05/gGiKafeiMaskEyebrowTex" static const ALIGN_ASSET(2) char gGiKafeiMaskEyebrowTex[] = dgGiKafeiMaskEyebrowTex; #endif // OBJECTS_OBJECT_GI_MASK05_H